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Thread: Due Date - 15th May

  1. #11
    Banned
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    Fuck yes. Since I saw some DDCs before I joined this site, I always wanted to animate for one but never thought I'd be good enough. Hell yeah I can join now, sign me up for the dream collab please This is exactly what this site needs for revival. Anyone up for a joint?

    Edit: Is it cool for dimensions 960x540? It's still 16:9 aspect ratio.

  2. #12
    Working on LVD2!
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    I'm pretty excited.

  3. #13
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    Quote Originally Posted by Amirkenan View Post
    I'm pretty excited.
    no need you to spam this thread every your new expression about this ddc

  4. #14
    Regular Member Bacaramba's Avatar
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    May I use any dimensions of animation proportional to 640x360?

    Upd
    Oh, Tuna asked the same question. And what's the answer?

    click for my thread

  5. #15
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    Quote Originally Posted by Bacaramba View Post
    May I use any dimensions of animation proportional to 640x360?

    Upd
    Oh, Tuna asked the same question. And what's the answer?
    I don't know, but I think, if you use for example 1280x720 it should be alright, because if you use 50% resize when exporting it, it will be 640x360!
    Mayfire likes this.

  6. #16
    Regular Member Bacaramba's Avatar
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    Quote Originally Posted by Marvilicious View Post
    ..if you use 50% resize when exporting it, it will be 640x360!
    Certainly. But it isn't the answer to the posed question

    Ok, if you want to see concrete numbers, may I use 800x450? You can use 80% resize, when exporting my animation, to get 640x360. It will be ok?

    click for my thread

  7. #17
    DD addict
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    Okay, here's the thing. I have this one animation I've been working on it for MONTHS and still not half done. I've previewed it in the inter chat once or twice with one single screenshot (you know, the cyborg thingie that I keep talking about all the time?) So, my question is: Can I consider this WIP animation as my DDC12 entry considering it's supposed to be 1000 frames (currently 632 frames with damn fluid motion).
    Merkury, Marvilicious and Jojishi like this.

  8. #18
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    Quote Originally Posted by Bacaramba View Post
    Certainly. But it isn't the answer to the posed question

    Ok, if you want to see concrete numbers, may I use 800x450? You can use 80% resize, when exporting my animation, to get 640x360. It will be ok?
    That would be alright, i think. But be sure to inform the flasher/compiler of that!


    I'd love to see that in the collab, sifter!
    Mayfire likes this.

  9. #19
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    Is Marvilicious this thread's mini mod?
    Marvilicious likes this.

  10. #20
    Puddin
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    Im in this and I gonna do something awesome


 
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