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Thread: Dodge uppercut

  1. #1
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    [center:g01jqkvr][/center:g01jqkvr]

  2. #2
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    Re: tablet

    i know its a bit off topic but how much did you buy your tablet for? and where from?
    [center:2po86lqb]
    "Sometimes I think war is God's way of teaching us geography"[/center:2po86lqb]

  3. #3
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    Re: tablet

    i bought it for $250 here is the site
    http://www.wacom.com/intuos/4x6.php
    yea i updated the first post with a new animation

    http://www.trportfolio.net/upload/view_ ... ?id=746257
    [center:g01jqkvr][/center:g01jqkvr]

  4. #4
    Fanatic Enthusiast Shannon's Avatar


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    Re: tablet

    your newest is good, the only thing i see wrong is that one of the arm spazes out in the beginning. its good for one of your first.

  5. #5
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    Re: Fullbodys

    yeah, those are pretty good, style is consistent throughout.

    something i do in my fullbody is identify the body parts which are furthest away from the viewer, like one of his legs and arms, and colour them in a light grey to give it a feel of depth. try it out, at least for your tests.
    Elite Forgotten

  6. #6
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    Re: Fullbodys

    Newest one is pretty tight. Great job.

    I love how it is realistic, and not TOO sketchy.

  7. #7
    Insanity Skype's Avatar



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    Re: Fullbodys

    A little bit more easing wouldnt have gone a miss, but the art was good.

  8. #8
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    Re: Fullbodys

    thanks guys. yea i will try that out bert i was thinking about adding shading like you said but then i thought it would make it look like im trying too hard or something. but yea thanks. and im thinking about spreading the frames out more so i can add more easing and make it a bit smoother.
    [center:g01jqkvr][/center:g01jqkvr]

  9. #9
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    Re: Fullbodys

    ok i need some help with this one.
    http://www.trportfolio.net/upload/view_ ... ?id=231661

    i know it needs more frames inserted but i dont know where to insert them because of the spacing. im thinking near the takeoff but when i do it it screws up the spacing and makes the jump look even more unrealistic. so any tips on how to fix that would be appreciated.
    [center:g01jqkvr][/center:g01jqkvr]

  10. #10
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    Re: Fullbody jump (new)

    put a couple of frames when hes at the apex of bending down, right before the jump.

    if it looks static because hes just crouching there, then use the transform tool and squash him down a bit on some of the extra frames you added.

    tell me if that explanation sucks
    Elite Forgotten


 
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