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  1. #1
    Enthusiast

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    40 fps realism test: Tricking/Tumbling

    http://www.truploader.com/view/612211

    tried to make it as realistic as possible. please comment and criticize, especially if you tumble. This "realism" is based on my limited knowledge of tricking, and this is an animation of the only decent combo I can pull off :P

    I also posted this on fluidanims and was thinking of maybe starting a pivot/flash tricking collab with rewards being a game-gift on steam and promotions on my (actually pretty popular) tumblr devoted to stickfigures demonstrating parkour and tricking techniques- FlashRunners

  2. #2
    Devoted Veteran


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    Re: 40 fps realism test: Tricking/Tumbling

    It's good for the most part, the amount of frames and inbetweening is impressive. The timing is a bit off though (Some parts were too quick, others were too slow, the jump was too floaty, etc etc). The high frame rate is certainly impressive though, nice work.
    [center:2mwkv12p][/center:2mwkv12p]

  3. #3
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    Re: 40 fps realism test: Tricking/Tumbling

    thanks for the comment ipwnall! do you do any tumbling yourself?

  4. #4
    Veteran Enthusiast Kellawgs's Avatar

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    Re: 40 fps realism test: Tricking/Tumbling

    That was pretty good man, you got all your poses right and the only problem is how slow it went. If you just sped it up to the right speed I think it would be perfect, aside from some minor shakiness in his hands when he did the back handspring.


 

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