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Thread: Zombie Stykz

  1. #1
    Global Champyon Stickid's Avatar



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    Zombie Stykz

    Just a Zombie test thing.

    http://img13.imageshack.us/img13/2987/zombietest.gif

    Using Stykz for the first time. Sorry the size is messed up.
    Also, there's an issue with the last couple frames. For some reason you can see the pivot points.

  2. #2
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    Re: Zombie Stykz

    It looked like something you could of made in pivot. The contrast of the greys were a little unnoticeable, try to differentiate abit more. Also, try the stretchy limbs feature, alot of cool stuff and can from that. Overall, good job.
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  3. #3
    Global Champyon Stickid's Avatar



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    Re: Zombie Stykz

    Quote Originally Posted by Aaron.
    contrast of the greys were a little unnoticeable
    That's kinda the whole point. I wanted to make it more realistically shaded.
    Thanks for the comment.

    Let's see some more!
    38 views and only 1 comment? Come on guys.
    This animation deserves more than that.

  4. #4
    Veteran Enthusiast Liam's Avatar

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    Re: Zombie Stykz

    It looked a tiny bit stiff in some places, but other than that good job.
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  5. #5
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    Re: Zombie Stykz

    Another great animation. I loved most of it. The gun reaction was a bit small, but the way you animated the reaction was good. And I also loved the reaction of the falling zombie.

  6. #6
    Dedicated Member Actaeon's Avatar
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    Re: Zombie Stykz

    I like it, it's pretty good, but why did you switch to Stykz? I like it and everything, but it's really confusing and hard to use especially when you have to draw directly on the stage.

    Anyways, it was really nice, couldn't really see anything wrong with it. The way the zombie fell was really cool and the recoil could have been a little stronger, but that's about it.
    [center:37o99slc]Click the sig for my Stykz thread

    Thanks to Heather for the sig[/center:37o99slc]

  7. #7
    Global Champyon Stickid's Avatar



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    Re: Zombie Stykz

    Quote Originally Posted by Hegemon
    why did you switch to Stykz? I like it and everything, but it's really confusing
    I haven't completely switched to Stykz yet, I still have a few Pivot animations in progress.

    But there are several reasons why I'm switching to Stykz.
    1. I can animate while at school on a Mac.
    2. I can create complicated sticks with color and animate them easily.
    3. I can edit sticks on the stage, and create a more realistic look.

    Those are just three of the MANY reasons why I like Stykz better. And yes, the layout can be confusing at times, but just like any new program, you get used to it. And there are great guides for Pivot users.

    My suggestion is, if you are having difficulty getting used to it, close all but one or two of the panels in Stykz (probably Figure Properties and Frames) Try to animate using just these panels, (also, turn the backdrop on) Then, as you get used to them, add more panels. You'll find that Stykz gives you way more control over your sticks and animations.

    Also, play with the Library a bit, it's really amazing how as soon as you add a figure to the Library, it saves it to your computer. Try saving your animations as different formats too, test everything out.

    I'm still finding cool things about Stykz, this is just the beginning. This was my first animation in Stykz, I can't imagine whats in store for me later.

  8. #8
    Senior Member Sh0ck's Avatar
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    Re: Zombie Stykz

    The animation looked pretty cool. Not much to say about it other than it's nice lol.
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  9. #9
    Senior Member R'agnarus's Avatar
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    Re: Zombie Stykz

    Nice animation. Movements were great. Except these strange arms' movements that zombie was doing in beginning.
    But where's a blood?
    Hehe, you've done yellow node in shoulders in black-grey stick? And it's more convenient than in... legs' beginning?

  10. #10
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    Re: Zombie Stykz

    Quote Originally Posted by R'agnarus
    where's a blood?

    Hehe, you've done yellow node in shoulders in black-grey stick?
    I couldn't be bothered to add blood, the animation didn't seem good enough and it's difficult to make small sticks in Stykz.

    I don't know why the yellow node is shown in shoulder, Stykz is kinda glitchy for me, especially when I use a Mac and a PC to work on the same animation. In the Stykz file, the yellow node is at the waist.

    Thanks for the comments guys, I appreciate it.


 
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