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Thread: sword play

  1. #1
    Devoted Veteran Crono's Avatar


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    sword play

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  2. #2
    Veteran Enthusiast Salazar-DE's Avatar


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    Re: sword play

    The headband should've been much lighter throughout the animation and it'd be nice if the last effect faded out smoothly. The spacing is a bit slower than your usual, but that gives it a bit more personality. You definitely made every movement flow.

    Edit: actually, the last jump had some weird ease in mid-air.
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  3. #3
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    Re: sword play

    I liked the beginning, the middle seemed awkward for some reason, other then that its great.
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  4. #4
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    Re: sword play

    I don't like how after the first jump, his feet slid forward a bit.
    But otherwise it seemed good.

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  5. #5
    Enthusiast Abadax's Avatar

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    Re: sword play

    I think the momentum on the first jump was kinda screwy. I think he might just go a bit farther than he actually did with the momentum you provided.

  6. #6
    Devoted Veteran Crono's Avatar


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    Re: sword play

    Just to let you guys know, some of the stuff mentioned above was animated purposefully. I meant to have him glide a bit after kicking, and I meant for the feet to slide the little bit they did. Also Darky, the headband was animated the way it was on purpose as well. I was going for an Afro Samurai-ish feel. I've noticed his headband always flows in a particular way.

    But yeah, good call, the momentum is off. I don't really give a shit though. I animated this for fun.
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  7. #7
    DD's Collector Faded's Avatar


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    Re: sword play

    Crono's at it again, that was awesome man, loved every bit of it even if it was short.
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  8. #8
    Enthusiast Olix Flix's Avatar

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    Re: sword play

    Nice spacing, also nice effects...but too short =/


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  9. #9
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    Re: sword play

    Whoa awesome stuff! reminds me of Bert and Jon. Nice powerful effect at the end.

  10. #10
    Veteran Enthusiast Liam's Avatar

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    Re: sword play

    That was sick man, though it's not as fast paced as most of your other animations which is what ruins it a little for me.
    Still, wicked movements and the effects add a nice touch, overall, good job.
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