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Thread: NO EASING?

  1. #1
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    NO EASING?

    what i did here was more then just poses. there are no momentum transition frames, there is no easing but still has the sense of momentum. the flow is gone yet it is still there. shows what good poses are all about. no editing as of now. i think this is the opposite of stop and go? i call it go and go



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  2. #2
    バカ!!! Cressel's Avatar

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    Re: hard to explain

    Really great stuff, what disturbs me are the change of directions.

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    Re: hard to explain

    Thats really interestig Narachi, it looks great, even if there is no...well i dont know, but its really good.
    Hmm, i like it

  4. #4
    oxymoron


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    Re: NO EASING?

    Great poses and I like the idea of no easing but like mentioned before the changing of directions just seems really awkward. Probably because I'm so used to easing.

  5. #5
    Fanatic Enthusiast Pinkot's Avatar

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    Re: NO EASING?

    some chang if direction seems unatural like after the roll but after the flip it looks decent because he just touched the ground and the flipped back which is possible if you do it quick(and have skill) but they do have very interesting poses.

    Pingu

  6. #6
    Mat
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    Re: NO EASING?

    that was simply awesome man. this completely proves that poses are what make the animations, not easing. Good job, I haven't seen many people able to completely get rid of easing and have it still awesome

  7. #7
    Enthusiast Orange's Avatar

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    Re: NO EASING?

    It was pretty good but for me you always need to have a little bit of easing in there somewhere just to make the change of directions flow.
    It was nice to see something different being tried out though and considering its a first you've done really quite well on here, if you manage to refine it it could look pretty cool.
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  8. #8
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    Re: NO EASING?

    Quote Originally Posted by Orange
    It was pretty good but for me you always need to have a little bit of easing in there somewhere just to make the change of directions flow.
    It was nice to see something different being tried out though and considering its a first you've done really quite well on here, if you manage to refine it it could look pretty cool.
    yea i agree a proper animation should have easing, im just showing what it looks like without it, like a test of sorts.
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  9. #9
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    Re: NO EASING?

    To fix that stopish thing when u change directions, just make him follow and go the way hes allready going.. Example: He's going forward and wants to go backwards, make him go forward down and back, like a (circle?) kind of move. so it doesn't stop. Am i right?

  10. #10
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    Re: NO EASING?

    Quote Originally Posted by Sphere
    To fix that stopish thing when u change directions, just make him follow and go the way hes allready going.. Example: He's going forward and wants to go backwards, make him go forward down and back, like a (circle?) kind of move. so it doesn't stop. Am i right?
    u are right, and i know that. those frames of him absorbing the impact and making the circle are all easing and momentum shifting frames, frames i cut out on purpose!
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