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Thread: faster movs

  1. #1
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    faster movs

    [img]http://**********.com/img/1343050803.gif[/img]
    [spoilerj91czkz][img]http://**********.com/img/1342978844.gif[/img]
    [/spoilerj91czkz]

  2. #2
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    Re: movs

    Reality is, it's not your best. Most of the gravity seems fucked in major parts, so does the spacing.

    I'd say you keep at your effects.

  3. #3
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    Re: movs

    I know, I'm working on my movements :C


    Quote Originally Posted by Sm0k33w33d420
    I'd say you keep at your effects.
    mhm.. I don't want to be good only at effects....

  4. #4
    Tig
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    Re: movs

    You should try spacing your movements more. Yes, they look smooth but they look to slow in alot if places where they should be faster.
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  5. #5
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    Re: movs

    Well I think this i a good start when it comes to movements but like Memphis said, some of the gravity in it seemed messed up.I guess its because of the style of spacing that you use.What you should have done was just do everything in your style instead of trying to change the spacing like this.At first it seemed like it had your usual style but then it changed like halfway into it and it looked a bit inconsistent.Just keep to one spacing style in an animation....keep it consistent and it should look better.

    The gravity I wouldn't say anything about considering your style has an anti gravity type feel to it.But just keep practicing.

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  6. #6
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    Re: movs

    I tried to make the GIF a bit faster to match it with your smooooooth moves. (18 FPS)



    The first thing i see is that you are really struggling with your spacing.
    It is slow, then it gets faster, then it gets slow again and then fast again.
    Try to find the correct spacing and keep it like that.

    Also, the physics(Muscle-control too.) in this animation are weird. He just slides up the raise.
    Then he lies on the floor and magically gets up again. Your are going for realistic style.
    So you also have to make the moves properly. No one can get up like that!

    The rest is okay i guess. I hope i could help you with this comment!

  7. #7
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    Re: movs

    Ok, thanks you guys.

  8. #8
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    Re: movs

    The second part of the swinging on the second pin was really well spaced, and I liked the beginning with the climing.
    As the other users already pointed out, you need to find the right way of spacing, but if you practise movements instead of effects (hehe) you will be very good on it too in a short time.
    To the joint; we can animate a combo joint if you want, just for practising and such.

  9. #9
    Tig
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    Re: movs

    I also noticed aswell that the hand is shaky when he is swinging on the second ball. Just pointing that out unless it's just the GIF.
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  10. #10
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    Re: faster movs

    [img]http://**********.com/img/1343050803.gif[/img]


 
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