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  1. #1
    ℋope
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    I had fun with this, go ahead, flame this thread

    Guess who inspired me?



  2. #2
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    Re: I had fun with this, go ahead, flame this thread

    It is better then the previous one, but you can still do a lot better.

  3. #3
    Neo
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    Re: I had fun with this, go ahead, flame this thread

    It's ok, but still beginner standards.

    |Pivot|YouTube|Easytoon|Flash|Animation Blog|Want some CC?

    Ranks
    Spoiler:
    Intermediate: 11th November 2012

  4. #4
    Fanatic Enthusiast Chris's Avatar

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    Re: I had fun with this, go ahead, flame this thread

    I'll be nice and will try to give some cc to this animation.

    There is a spacing issue between the jump into the first kick. You went over to sudden from the double framing in the normal movement. The Poses you used were really off. So were the transition into the movements.
    There is one short part over 4-6 frames when he does the double kick and the short movement in the kick after it.
    After this you just throw the arms and somewhere and the poses and spacing went commpletely off again. It was rushed like hell. The Kicks maybe fast and show some kindof power. This is good. But yet they could need 1-2 to frames so it would look less choppy. You should've doubleframed that fast part if you are really going for it.
    By using double framing it is important to use the right poses and that the spacing needs to be there.
    If you are inspired by Tenks you should check out his animations again and look how he actually animated. He is an unique style of animating and he knows his shit. He is animating even longer than me and spacing wise he is more experienced. His movements are extremely enjoyable to watch!

    If you want to learn a nice use of double framing check out Justins, Stimpys, Tenks, Doddsy and Nicos animations. They used it really well and you can learn a lot from them. It is better to have the right inspiration and develope the right kind of type to animate it instead of just animating and throwing some random animations without even searching for experience.


    And please... STOP BEEING A DICK. Really, I know that you are a child. But I just want to help you. You can discuss with me if you would have some arguments and talk nicely to me so I will respond nicely to you.
    |Forum Rules||My Thread|

    if you guys need any help or advices add me.
    Skype: chris-blademaster

  5. #5
    無駄な人生。美しい人生。 tenks's Avatar

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    Re: I had fun with this, go ahead, flame this thread

    I think I can tell who did.

    Anyways, try not to exaggerate your arm-movement, try to keep them in flow with the rest of the body, that will quickly get rid of those wierd arm-flails you have to use to correct the stance at the end of your animation.
    スチーム::アニメ::ミュージック::

    スリップノット「I A M N O T H A P P I E R T H A N Y O U」::

  6. #6
    ℋope
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    Re: I had fun with this, go ahead, flame this thread

    Quote Originally Posted by Blademaster
    STOP BEEING A DICK.
    Dude, stop posting in my threads, you are reeaally annoying.

    Thanks.

  7. #7
    Veteran Enthusiast


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    Re: I had fun with this, go ahead, flame this thread

    Quote Originally Posted by Inferion
    Quote Originally Posted by Blademaster
    STOP BEEING A DICK.
    Dude, stop posting in my threads, you are reeaally annoying.

    Thanks.
    Last thing I'm saying. You are pretty much shutting yourself off from a lot of fantastic CC the way you are acting and not just from Blademaster.

  8. #8
    Fanatic Enthusiast Chris's Avatar

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    Re: I had fun with this, go ahead, flame this thread

    Its fine. I hope Infernion got what I actually meant.

    I wrote with him per pm.
    |Forum Rules||My Thread|

    if you guys need any help or advices add me.
    Skype: chris-blademaster


 

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