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  1. #1
    Fanatic Enthusiast Flaming Wolf's Avatar

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    Jun 2006
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    GIRLS WHO PUT OUT GET SPECIAL TREATMENT
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    Before I'm Back to Beginners (Update 12/10/12)

    Sup old timers? FW's back in a sense.

    I don't know if I'll be trying to animate on a regular basis, or not, but this is what I've got!

    Newest

    http://imgur.com/2XmX1


    My return to Pivot

    Original
    http://imgur.com/NVGje

    This has no pause, delay, or double spacing.
    http://i48.tinypic.com/43iad.gif

    This has no pause, but delays before he falls.
    http://imgur.com/KZTEd

    And the final has no pause or delay before he falls.
    http://imgur.com/CBgnI

    I'd love some feedback as to which is best and why/what I can do to further improve. Thanks guys!
    [center:3m01loo1]CHECK IT OUT, I'M BACK
    ^THREAD^[/center:3m01loo1]

  2. #2
    Flume

    Join Date
    Mar 2012
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    Australia
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    2,324

    Re: Before I'm Back to Beginners

    The power on the kicks were real nice! Things to work on are the poses, in the arms especially, they are kind of oddly just raised and look unnatural and a bit irrelevant to the kicking. The versions without the pause in mid air were better by the way.

    Looks like you could easily become good, looking at these. No major spacing issues or shakiness, just needs work on poses and some refining with the spacing.

  3. #3
    Fanatic Enthusiast Chris's Avatar

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    Re: Before I'm Back to Beginners

    haha, you seem a bit rusty man. I remember you. I think we even had a joint once. But I am not sure. Still glad to see you're back.
    |Forum Rules||My Thread|

    if you guys need any help or advices add me.
    Skype: chris-blademaster

  4. #4
    Fanatic Enthusiast Flaming Wolf's Avatar

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    Re: Before I'm Back to Beginners

    Alright guys, sup? What do I do next?


    http://imgur.com/2XmX1
    [center:3m01loo1]CHECK IT OUT, I'M BACK
    ^THREAD^[/center:3m01loo1]

  5. #5
    Banned
    Join Date
    Dec 2008
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    Australia
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    Re: Before I'm Back to Beginners (Update 12/10/12)

    In the next scene, show both the stickman and the guy with the gun. The stickman could tackle the guy to the ground and then try taking the gun from him. You could have some epic close ups at this part.

    The animation looks good so far. The wave thing he does in the first scene is a bit strange though. When he brings his right arm back up you should ease it more and let the forearm bend up. His arm stops and makes it look stiff. The rest is fine, but there could be more frames when he leaps or runs off screen. Other than the spacing needing maybe a bit of a touch up, the rest is pretty nice.


 

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