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  1. #1
    Sporadic Poster Benj's Avatar

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    I did another thing!

    I made more of the stuff that does a thing!

    Flash
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  2. #2
    Devoted Veteran
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    Re: Holy fuckballs its been a long time.

    That actually wasn't too bad, man. A little shakiness, but

  3. #3
    Sporadic Poster Benj's Avatar

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    Re: Holy fuckballs its been a long time.

    Thanks! Ive been trying to get back into animating lately, and this was the first thing I popped out that wasnt complete ass.

    Flash
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  4. #4
    Tychus Findlay

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    Re: Holy fuckballs its been a long time.

    That was pleasing to my eyes. I missed you man where have you been?

  5. #5
    Sporadic Poster Benj's Avatar

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    Re: Holy fuckballs its been a long time.

    Quote Originally Posted by Raymond
    That was pleasing to my eyes. I missed you man where have you been?
    d'aaw, youre making me blush.

    Ive been off doing other things. Im studying programming and game dev at school, and so Ive kind of shifted away from using pivot. Ive been using flash, also dabbled a bit in Maya. Ive been lurking the site pretty frequently, but I havent had anything to post in months. I really oughta make a comeback...

    Flash
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  6. #6
    Sporadic Poster Benj's Avatar

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    Re: I did another thing!

    So I did another one. Im still reeeaaly rusty.

    Flash
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  7. #7
    Tychus Findlay

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    Re: I did another thing!

    Quote Originally Posted by Benj
    So I did another one. Im still reeeaaly rusty.
    Yea I can definitely see the rust. It's alright though because Im sure you'll shake it off in no time. I think your main issue right now is that you need to spend a little more time on your animations. And maybe not necessarily the animation itself, but more so thinking about what poses you want the stick to be in before you begin animating.

    The biggest thing I'm noticing when watching this animations is that he sort of springs off too fast. Like he doesn't have enough initial build up. Bending his legs a bit more before the jump should help fix that, and possibly easing the origin of the base into the jump a little more.

    Overall, it's really good to see your animating again. I always enjoyed your updates and I hope you keep at it.


 

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