Hello and welcome to our community! Is this your first visit?
Register
Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: DBZ Practice

  1. #1
    Banned
    Join Date
    Dec 2008
    Location
    Australia
    Posts
    4,295

    DBZ Practice

    I think it looks alright... I think the flow sucks though. I tried to combine the fast pace of DBZ with Nutcracker's style of fighting.


  2. #2
    Working on LVD2!
    Join Date
    Sep 2013
    Location
    Israel
    Posts
    1,360
    That was very good! I think the flow is pretty good though , please make one of those kicks in DBZ 4!

  3. #3
    he llo Mitchell's Avatar

    Join Date
    Jan 2012
    Location
    Aus
    Posts
    1,907
    The poses and stuff are pretty nutcracker esq. But the spacing should probably come off as a little less smooth and refined, make it sharper to add power ect.
    .
    Moonlight Road: 210/600
    .

  4. #4
    Enthusiast

    Join Date
    Oct 2011
    Location
    Arizona, USA
    Posts
    1,171
    That's really nice Joji, you really nailed that Nutcracker feel. Maybe add more power, like Reap said.

  5. #5
    Banned
    Join Date
    Dec 2008
    Location
    Australia
    Posts
    4,295
    Quote Originally Posted by Reap View Post
    The poses and stuff are pretty nutcracker esq. But the spacing should probably come off as a little less smooth and refined, make it sharper to add power ect.
    Okay thanks for the advice. I'm going to try and make more of these. Don't feel afraid to criticize anything. I want to improve.

  6. #6
    Puddin
    Join Date
    Jan 2012
    Location
    Germany
    Posts
    3,034
    I don't like DBZ animations at all but I'd watch your stuff.


    Looks grate!

  7. #7
    Fanatic Enthusiast

    Join Date
    Mar 2010
    Posts
    4,661
    I'm happy about this.
    You're doing actual fighting movements rather than just moving a limb really fast somewhere, adding a speed trail and it being a cluster of attacks i can't appreciate because i can't actually see them. But this is pretty good man, considering movements have never really been your strong point.

  8. #8
    Banned
    Join Date
    Mar 2008
    Posts
    1,291
    It looks a bit stiff and basic to my eyes, not enough fast and powerful. Also animating like this doesn't really work for DBZ, because these guys can literally pass 100 punches a second.
    Last edited by MCToast; 08 Dec 2013 at 01:48 PM.

  9. #9
    Senior Member Sharp's Avatar
    Join Date
    Oct 2012
    Location
    Sweden :P
    Posts
    359
    Reminds me a lot of Mizu, good job man!

  10. #10
    Enthusiast Ussay's Avatar
    Join Date
    Oct 2010
    Location
    El Salvador
    Posts
    1,285
    It's good man, I think that the problem with that kind of stks is that you can't edit them or it'll take a long time to do it if you want to give that 3D feeling in there movements :C
    Still looking good bro (:


 
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •