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  1. #1
    無駄な人生。美しい人生。 tenks's Avatar

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    Red Faction Armageddon.

    Looks like Dead Space 2 with destroying stuff.

    http://e3.gamespot.com/video/6266591/?t ... Bthumb%3B4

    Looks pretty promising, for me, hope they don't make it too Dead Spaceish..
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  2. #2
    Veteran Enthusiast DAMON's Avatar


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    Re: Red Faction Armageddon.

    I thought you were probably making a stupid comparison, but you're fucking right, this is basically Deadspace on Mars. Why the hell did they trade firefights for underground monster things that look about as menacing as a daffodil? Ugh, this is a staple of bad game design, just follow what's at least semi-popular. It really takes away their credibility, they've basically just swapped out all their old gameplay for that of Deadspace, but kept the environment destruction gimmic. Apparently that ought to be enough to fool us.

  3. #3
    Veteran Enthusiast Xemozu's Avatar


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    Re: Red Faction Armageddon.

    I don't have a problem with it being streamlined, but what's the point in going underground if terrain cannot be deformed? It seems that they ran out of ideas. Ah well, I'm hoping that the destruction will get better.

  4. #4
    無駄な人生。美しい人生。 tenks's Avatar

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    Re: Red Faction Armageddon.

    They even copied the stomp on the ground move, from Dead Space

    Not going to buy this.
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  5. #5
    Veteran Enthusiast DAMON's Avatar


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    Re: Red Faction Armageddon.

    I just noticed, their new 'signature weapon', the magnet gun, fires two rounds that attract each other. One is light blue, the other light orange. Portal much?

  6. #6
    Veteran Enthusiast Yadda's Avatar


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    Re: Red Faction Armageddon.

    This is clearly an example of a rushed alpha build that should have never made its way to e3.

    The blatant copies aren't of too much concern, but all in all, they're taking an approach that isn't all that original.



 

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