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Thread: Pivot 4.1.10 release

  1. #21
    Veteran Enthusiast Kellawgs's Avatar

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    Re: Pivot 4.1.1 beta release

    [tn=500:19zijuid]http://darkdemon.org/user-files/17062/1357143425.png[/tn:19zijuid]

    This time around I selected 3 Default Sticks and used the alt key to spin them all around and I made a couple silly frames of that, then I hit the delete key.

  2. #22
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    Re: Pivot 4.1.1 beta release

    Quote Originally Posted by Kellawgs
    [tn=500:2zsxksrv]http://darkdemon.org/user-files/17062/1357143425.png[/tn:2zsxksrv]

    This time around I selected 3 Default Sticks and used the alt key to spin them all around and I made a couple silly frames of that, then I hit the delete key.
    You want to see peter to shoot his head right?

  3. #23
    Dedicated Member peterbone's Avatar


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    Re: Pivot 4.1.1 beta release

    Quote Originally Posted by Kellawgs
    [tn=500:2wygem7e]http://darkdemon.org/user-files/17062/1357143168.png[/tn:2wygem7e]

    This one happened after I had just the default stick on the canvas, and I hit the Join-Figures button, haha
    That's weird. The join button shouldn't be enabled if you have just one figure on the canvas.

    Before reporting a bug, please close Pivot and re-open it and try to make it happen again. Try to make it happen with the least possible actions and then give me the exact list of actions. That would help me a lot.

  4. #24
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    Re: Pivot 4.1.1 beta release

    Peter, what was the default FPS in pivot 2.2.5?

  5. #25
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    Re: Pivot 4.1.1 beta release

    Quote Originally Posted by Sway
    Peter, what was the default FPS in pivot 2.2.5?
    16 FPS..

  6. #26
    Big Boss

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    Re: Pivot 4.1.1 beta release

    Is it just me or does Pivot 4 lag a little? It can't be my computer, even a toaster could run this thing. I also have concerns with the selection tool only being able to select things if the origin is in the box. Being able to select by red nodes would make things less of a hassle. Also being able to turn off mousekeys and have customizable hotkeys would be nice. I also installed P4 and unchecked all the boxes to install the toolbars, yet it installed them anyways.

  7. #27
    Veteran Enthusiast Krustalien's Avatar


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    Re: Pivot 4.1.1 beta release

    I'M SO EXCITED


  8. #28
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    Re: Pivot 4.1.1 beta release

    Quote Originally Posted by Flacid
    Quote Originally Posted by Sway
    Peter, what was the default FPS in pivot 2.2.5?
    16 FPS..
    Ok. I was going to say that Pivot 4 seems to be running my animations slower, even at 16 FPS which I thought it was, but it turns out Pivot 4 runs slow with Pivot 2 open alongside.

  9. #29
    Veteran Enthusiast Kellawgs's Avatar

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    Re: Pivot 4.1.1 beta release

    Quote Originally Posted by peterbone
    Quote Originally Posted by Kellawgs
    [tn=500:3lwu6az3]http://darkdemon.org/user-files/17062/1357143168.png[/tn:3lwu6az3]

    This one happened after I had just the default stick on the canvas, and I hit the Join-Figures button, haha
    That's weird. The join button shouldn't be enabled if you have just one figure on the canvas.

    Before reporting a bug, please close Pivot and re-open it and try to make it happen again. Try to make it happen with the least possible actions and then give me the exact list of actions. That would help me a lot.
    Okay I opened it up again and you're right, I couldn't press it.

    However, if you just make a frame, hit play, then stop, you are then able to hit the Join-Figures button with only 1 stick on the canvas.

  10. #30
    Mother Russia Cavolia's Avatar

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    Re: Pivot 4.1.1 beta release

    I just want to say something about the download link, first time I clicked it gave me just Setup.exe which I assumed was the pivot installer. It didn't install pivot and only gave me some bullshit program and 2 viruses(which after reading this thread, assumed were harmless)
    Only on the second time i clicked the link I received the Pivot 4 installer.
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