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View Poll Results: what do i need to work on

Voters
72. You may not vote on this poll
  • smoothness

    9 12.50%
  • smoothness

    9 12.50%
  • smoothness

    9 12.50%
  • smoothness

    9 12.50%
  • walking/running

    0 0%
  • walking/running

    0 0%
  • walking/running

    0 0%
  • walking/running

    0 0%
  • realistic movements

    9 12.50%
  • realistic movements

    9 12.50%
  • realistic movements

    9 12.50%
  • realistic movements

    9 12.50%
  • animations with a storyline

    0 0%
  • animations with a storyline

    0 0%
  • animations with a storyline

    0 0%
  • animations with a storyline

    0 0%
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Results 1 to 10 of 50
  1. #1
    Senior Member
    Join Date
    Sep 2005
    Location
    acidflame island...
    Posts
    396

    acidflame's animations-will give courtesy(updated 4/20)

    new

    semi-new
    http://img517.imageshack.us/img517/2244/fight0dg.gif
    my newest test its just a fight and smootheness test
    http://img66.imageshack.us/img66/7804/walk7md.gif
    a walk test not as good as my walking on my fight one^

    credit to everyones sticks i used they're great!
    Join Acidflame and Omega-Son's clan- Stick Evolution!!
    [General Chat]: stix-master has left at 4:16 pm
    [Bahamut] 4:17 pm: and there was 3
    [acidflame54] 4:17 pm: so uhhh
    [Bahamut] 4:17 pm: it'd be alot easier to have a threesome now you know

  2. #2
    SX
    SX is offline
    Fanatic Enthusiast

    Join Date
    Oct 2005
    Location
    Somewhere Back in Time
    Posts
    3,920
    they are quite good in the second 1 the ball floats a bit work on physics

  3. #3
    Enthusiast

    Join Date
    Sep 2005
    Posts
    1,461
    work on smoothness and realistic movements.keep practicing
    Brent says:
    ohhh babyyyyy
    Brent says:
    immm backkkkkk
    Darren says:
    *wipes it off*

  4. #4
    Old Newbie
    Join Date
    Aug 2005
    Posts
    49
    work on smoothness and realistic movements, and i made the mini sticks in the last one give me credit. -)(

  5. #5
    Senior Member
    Join Date
    Sep 2005
    Location
    acidflame island...
    Posts
    396
    sorry rahkshi lord i forgot to add credit, but now i credit u with those sweet sticks
    Join Acidflame and Omega-Son's clan- Stick Evolution!!
    [General Chat]: stix-master has left at 4:16 pm
    [Bahamut] 4:17 pm: and there was 3
    [acidflame54] 4:17 pm: so uhhh
    [Bahamut] 4:17 pm: it'd be alot easier to have a threesome now you know

  6. #6
    Enthusiast Doddsy's Avatar


    Join Date
    Jul 2005
    Location
    North East. England
    Posts
    2,103
    not bad. just keep pratcing on physics and your movements. and your favourite one was really fast . try the frame rate at 6

  7. #7
    Enthusiast
    Join Date
    Oct 2005
    Location
    Estonia
    Posts
    1,545

    -

    Kinda cool (-cool_)
    Keep it up )

    Well, I most probably will get banned for saying a lot of shit to Smashdood over MSN because the dear behated admins at darkdemon.org will not change my name which would probably take about 10 seconds or so but heh.

  8. #8
    Senior Member
    Join Date
    Sep 2005
    Location
    acidflame island...
    Posts
    396
    Join Acidflame and Omega-Son's clan- Stick Evolution!!
    [General Chat]: stix-master has left at 4:16 pm
    [Bahamut] 4:17 pm: and there was 3
    [acidflame54] 4:17 pm: so uhhh
    [Bahamut] 4:17 pm: it'd be alot easier to have a threesome now you know

  9. #9
    Fanatic Enthusiast

    Join Date
    Jul 2005
    Location
    Up Up Down Down Left Right Left Right B.A Baracus.
    Posts
    2,972
    allot better than your first ones work on realistic movements and jerkyness try out some new ideas like effects tests physics tests trust me it all pays off ))(*
    [center:q3tpp333]
    My Thread - 2 Years of rust ahoy![/center:q3tpp333]

  10. #10
    Senior Member
    Join Date
    Nov 2005
    Location
    Ninja Hut.
    Posts
    492
    nice.

    I would say work on ur walking and running.

    keep at it.
    <--- Click 4 Courtesy






    SX rools =P


 
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