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  1. #1
    Newbie
    Join Date
    Feb 2008
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    11

    StingReay's "AC! Remake"


    How's that?

    Resource List

    Original Basis


  2. #2
    Newbie
    Join Date
    Feb 2008
    Posts
    23

    Re: StingReay's "AC! Remake"

    lol i laughed pretty hard its funny
    i like the spam part....
    i really dont think i desrve to critic but i say high begin...
    maybe should try to make intermed

  3. #3
    Junior Member
    Join Date
    Jan 2008
    Posts
    85

    Re: StingReay's "AC! Remake"

    lol

    Stiff

    But

    funny!

    Nice

    animation!

  4. #4
    Senior Member
    Join Date
    Apr 2007
    Location
    In your fridge, Eating all of the CUSTARD!
    Posts
    384

    Re: StingReay's "AC! Remake"

    Hehe Funny but extremly stiff like super and un eased, i think try easing and stiffness but lol, keep your style
    <---Click for Free Pie!
    Credz to Endless for Pwntagon sig
    Animations . || .Art

  5. #5
    Senior Member TRGG's Avatar
    Join Date
    Nov 2005
    Location
    UK
    Posts
    400

    Re: StingReay's "AC! Remake"

    The idea is funny. I've always liked the idea of using the BanHammer in an animation. xD


    Generally, there's not too much to work on. Try some reation movement, for example: If a stickfigure falls eight feet, he's gonna have to crumple a bit when he lands; If a stickfigure takes a running jump, when he lands, he'll need to roll, or run a couple of steps when he lands, before he stops. Imagine someone taking a running jump and landing, in real life. Observe what their legs do when they land, and use it in your animations for a more realistic effect.

    Apart from that, you just need to work on perfecting ease, which is a common difficulty for newer Pivot users. examine the various tutorials on easing and you'll bypass it in no time.

    Keep it up.

    Laters
    The Buzzsaw Hackitz like a faggitz

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  6. #6
    Newbie
    Join Date
    Feb 2008
    Posts
    11

    Re: StingReay's "AC! Remake"

    @PinkSheep: Ha ha, nice avatar. I like it. Oh yeah, and, it requires only small hand/arm movements to get the hammerhead to move far, since AC is, like, all stretched out like he's doing an uber dunk.
    @TRGG: Wow, the only reply that wasn't few in words, I congratulate you. xD

  7. #7
    Senior Member TRGG's Avatar
    Join Date
    Nov 2005
    Location
    UK
    Posts
    400

    Re: StingReay's "AC! Remake"

    Quote Originally Posted by StingReay
    @TRGG: Wow, the only reply that wasn't few in words, I congratulate you. xD
    I do my best... xP But I hope you take on board what I say. I try to make CC as constructive as possible, as I believe the casual "It's great!" or "Physics is crap." CC is waaayyyy too useless. Being an Elite brings a lot of responsibilities to the table, one of which is presenting my skills onto any animators with potential skills.

    So basically, I think you have potential. Keep animating! xD
    The Buzzsaw Hackitz like a faggitz

    My Pivot Thread (dormant)

    My FlipNote Studio Thread (active)

    EPYKS - SKYPE = awesome.


 

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