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Thread: Delete this!

  1. #1
    Fresh Newbie
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    Delete this!

    You can delete this!
    I am Jesuve!

  2. #2
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    Re: Jesuve's Pivot Animation Thread (Sorry, but I am not very go

    The hunter link doesnt work. Fix that.
    Well , not much to say , since its just one animation. It was stiff . But smooth. Fast. But smooth. Bad. But good.

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  3. #3
    Enthusiast Spitfire's Avatar

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    Re: Jesuve's Pivot Animation Thread (Sorry, but I am not very go

    the hunter link doesn't work your running was ok but you should work on the stiffness his back was straight the whole time.
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  4. #4
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    Re: Jesuve's Pivot Animation Thread (Sorry, but I am not very go

    The hunter link doesnt work. Your running was stiffy. Move all joints in every frame. Maybe smoothen it even more. Don't get me wrong, it's already very smooth. High-Med Beginner.
    SIG IS STILL IN WORK DUE TO NAME CHANGE

  5. #5
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    Re: Jesuve's Pivot Animation Thread

    New animations added!
    I am Jesuve!

  6. #6
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    Re: Jesuve's Pivot Animation Thread

    OK, You have quite a few basics down. But you need to try easing more. The running was unease d. and the origin looked like it was in the same spot all the the time, and the back looked very stiff. use the onion skin to help you see how the stick moved at the previous frame. He stay in the same position as well. Which i think looked weird.
    When hes doing a running loop, Make him loop forwards and backwards. The grenade test was OK. But the explosion itself was a bit weak. You only used circles for the actual explosion. And the particles when it exploded look the same. Use a lot more particles and use a lot more shapes. There was no smoke as well. I liked the madness test a lot when the bullets come out of the gun. They disappear. They should of bounced on the ground. And the burst was quite weak. You could of used different shapes for that also. But it was well eased on the part when he walks forward.
    I liked the shine on your Sig at the end. The explosion was also a lot better. But again you used only circles. use more shapes and particles when making explosions. On the Falling Test the physics were off. There was not much reaction when the stick hit the ground. He was falling a bit to slow. But I like all your animations and you should keep going until you get Intermediate.
    Saaffeee

  7. #7
    Devoted Veteran Strider's Avatar



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    Re: Jesuve's Pivot Animation Thread

    Pretty cool. Only a bit stiff. You got great potentual (or wtf it's called ^^)! Keep it up!

    Sorry for the sucker comment...
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  8. #8
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    Re: Jesuve's Pivot Animation Thread

    New anims added!
    I am Jesuve!


 

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