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  1. #1
    Enthusiast Kush's Avatar

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    FallenTaco's New Thread.

    --Newest--

    Link

    --Kinda New--
    Old walk Test{Sticks made by me}
    Punch{Sticks made by me)
    [center:2rpd5r61][/center:2rpd5r61]

  2. #2
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    Re: FallenTaco's New Thread.

    pretty good but the back was a little stiff work on that. 4.5/5
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  3. #3
    Enthusiast Kush's Avatar

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    Re: FallenTaco's New Thread.

    Thanks.
    any more advice?
    [center:2rpd5r61][/center:2rpd5r61]

  4. #4
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    Re: FallenTaco's New Thread.

    Updated take a look.
    [center:2rpd5r61][/center:2rpd5r61]

  5. #5
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    Re: FallenTaco's New Thread.

    The punch animation was well eased and looked smooth, the walk/step looked a lil okward just because not many people walk that way (so it could be more realistic)..

    Try moving on from just one movement and try to string a few together ya know what I mean? Branch out and try something new..

    Med beg at least..
    [center:23j4mmrs]Animations
    [/center:23j4mmrs]

  6. #6
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    Re: FallenTaco's New Thread.

    Nice and smooth animations, nice stks ^^
    I'm too lazy to finish my ani's :S

    http://darkdemon.org/viewtopic.php?f...700490#p700490
    My thread

  7. #7
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    Re: FallenTaco's New Thread.

    Updated.
    [center:2rpd5r61][/center:2rpd5r61]

  8. #8
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    Re: FallenTaco's New Thread.

    i like you old walk test better coz its smooth and stays a the same speed as the nw one speeds up on the second step dont rush and youll get better

    curtz?

  9. #9
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    Re: FallenTaco's New Thread.

    Work on foot placing. So the foot stays in the same place when he takes a step.
    The one in img for looks shit compared to others. The others possibly have too many frames in.. or need a higher fps. Practise is cul and stuff.
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  10. #10
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    Re: FallenTaco's New Thread.

    my advice would be to make them a few steps, few tests in each, instead of one. nice punch though.

    but im new, so just my opinion, not expertise lol.


 
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