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  1. #1
    Junior Member
    Join Date
    Jan 2008
    Posts
    56

    comeone.. some crtitisizim pweese?

    [center:1ojh2kfo]-News-
    07.10 - I continuted the animation, and it turned out pretty good. Atm i'm on frame 146.
    07.10 - I made an animation with my old style. HAPPY NOW, DAN, VENG?!?!?!?!?!? *>*
    Oh, and... Presenting my new base - Nessaya! (Credz veng for hair, base by me)
    01.10 - Olololol u c the day we haz? 01|10 *:J* Anyways, i failed at ANOTHER DFC2 bcuz i framed the damn thing wrong. Time for an redow! *:O*
    28.09 - Nobody posts in my thread :c
    24.09 - Meh, something to keep some rust off ;s
    18.09 - Preview of DFC2. I'll release the piv when i get to interz wif this piece of hotshit.


    -Newest-
    [img]http://**********.com/img/1223378832.gif[/img]


    -New-


    Old Style with an new base.
    .GIF||.GIF2||.PIV (no way nubs c

    Run Test
    .GIF||.PIV

    Midget. Just.. Midget.
    .GIF||.PIV

    RoflCoptar
    .GIF||.PIV


    -Favie-
    [img]http://**********.com/img/1220298699.gif[/img]



    -Old-
    Manjankan Tribute/Punchingbag
    .GIF||.PIV

    Preview of the Midget Assault
    .GIF||.PIV

    Bert 10 animation
    .GIF||.PIV

    Samurai Training2
    .GIF||.PIV

    Reacshun test
    .GIF||.PIV



    Creds:
    Jon
    Courtesy
    Bert
    and everyone else...
    [/center:1ojh2kfo]

    Credits for Bert for the sig.
    Lol, im trying to be more active on DD

  2. #2
    Old Newbie
    Join Date
    Jul 2008
    Location
    Everywhere....even there.
    Posts
    46

    Re: Icehawk's thread: Reaction Test...

    I really liked how smooth the second image one was with the first kick and all plus i was just wondering where did the ball come from on the 1st one :P but yeh its still good.

  3. #3
    Junior Member
    Join Date
    Jul 2008
    Posts
    62

    Re: Icehawk's thread: Reaction Test...

    the one with the vine, was for sure low inters imho, but the ball physics like you said, were shit.

    the combo was fucking saweet, it was smooth and had a floppy/flippy style to it. the kick back to walking stance was pretty fluid and had a cool style to it.

    courtsey?

  4. #4
    Regular Member
    Join Date
    Aug 2008
    Location
    china come visit me plz?
    Posts
    148

    Re: Icehawk's thread: Reaction Test...

    like the first two but they're the only ones that work ... the links dont work sort them out!

  5. #5
    Veteran Enthusiast Sharpshooter's Avatar



    Join Date
    Oct 2007
    Location
    Queensland, Australia
    Posts
    6,934

    Re: Icehawk's thread: Reaction Test...

    Keep your animations to one thread please.

    http://www.darkdemon.org/viewtopic.php?t=38529

    PM me if you want this thread unlocked and your older thread locked.

    EDIT- Unlocked.

  6. #6
    Senior Member manmat1's Avatar
    Join Date
    Feb 2008
    Location
    Here
    Posts
    408

    Re: Icehawk's thread: Samurai Training 2

    WOW, very nice, your latest is inter, Definatly!
    Very well eased, good phisics to, the only thing that was wrong with it was that it was stiff in some bits, work on that!
    Keep it Up!

    Courtesy???
    AnimationsGoogle|PA Thread

    Quote Originally Posted by Win_Guy
    Energy doesn't obey the laws of physics

  7. #7
    Junior Member
    Join Date
    Jan 2008
    Posts
    56

    Re: Icehawk's thread: Samurai Training 2

    OLOLOLOL

    bump

    OLOL

    Credits for Bert for the sig.
    Lol, im trying to be more active on DD

  8. #8
    Regular Member Cruel_boy's Avatar
    Join Date
    Aug 2008
    Posts
    149

    Re: Icehawk's thread: Beatin' Ye' ol' bag.

    Very nice! Well eased and very smoth. I think you're inter!

    Courtesy?

  9. #9
    Junior Member milk-and-cerial's Avatar

    Join Date
    Sep 2008
    Posts
    70

    Re: Icehawk's thread: Beatin' Ye' ol' bag.

    lol dude i love the heavy spacing. and the beatin up the bag genious XD

    viewtopic.php?f=2&t=47455<------my forum clicky**

  10. #10
    Dedicated Member

    Join Date
    Apr 2008
    Location
    I'm on a boat
    Posts
    930

    Re: Icehawk's thread: Beatin' Ye' ol' bag.

    These are nicely animated, Id have to go with high begginer though. The heavyspacing was nice, a bit overused at times though; and by that I mean it looked like you didn't ease. Movements were fluid and all, but what got me was some of the effects. Sooner or later you'lll have to try something other than blackened circles for beams and all.

    Courtesy?
    I'll return courtesy...
    *cough*
    \failsig


 
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