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  1. #1
    Newbie
    Join Date
    Aug 2008
    Posts
    18

    JAM3D'Zz ANIMATIONZz- Am I Close To Interr ??

    Courtesy

    AniMationZz

    My Songs Are My Choir,
    My Chair Is My Church,
    Stickmen Is My God,


    I Have A Dream,
    To Be Good At Pivot,

    Martin Luther King,


  2. #2
    Regular Member
    Join Date
    Aug 2008
    Location
    china come visit me plz?
    Posts
    148

    Re: JAM3D Animations - Am i Readyy ??

    erm... im new to dd but not pivot so take my advice...
    you should try to ease it more but remember each frame move every piont this tip will help alot!

    curtz?
    click sig

  3. #3
    Newbie
    Join Date
    Jun 2008
    Posts
    11

    Re: JAM3D Animations - Am i Readyy ??

    Overall, I think you should work on choppyness and reactions. Slow your ani's down a bit and move every joint every frame to improve that. You have a lot of potential though, so keep animating.

    ^courtesy^

  4. #4
    Newbie
    Join Date
    Aug 2008
    Posts
    10

    Re: JAM3D Animations - Am i Readyy ??

    Im new to Darkdemon aswell, but i've been using pivot for a year. My avice is watch a tutorial on easing. That will help you ALOT! If you follow the instructions carefully, and apply it to your animations, you will do well.

  5. #5
    Senior Member
    Join Date
    Jun 2007
    Location
    England
    Posts
    361

    Re: JAM3D Animations - Am i Readyy ??

    Ready for what exactly?

    inters?

    judging by your anis, im afraid to say your not even ready for med beginners!

    But, you can be saved


    Your anims look very choppy, and very... strange...

    head to the tutorial board and check out the basics, work on the boring stuff first, then move onto more fun stuff.

    If you can stick out the tough stuff, you can stick the great stuff!

    I still work on basics, and i've been animating a while now, like, wrestling...


    just keep up your ideas, and work with your spacing techinques. youll be heaps beter in no time!

    courtesy?
    courtesy?
    Eggy1991's Anis

  6. #6
    Newbie
    Join Date
    Aug 2008
    Posts
    18
    Courtesy

    AniMationZz

    My Songs Are My Choir,
    My Chair Is My Church,
    Stickmen Is My God,


    I Have A Dream,
    To Be Good At Pivot,

    Martin Luther King,


  7. #7
    Junior Member
    Join Date
    Jun 2008
    Posts
    55

    Re: JAM3D Animations - Best Yet .. Please Rate !!- Tues 12th Aug

    It's cool to see that you've been looking at tuts, and I think your explosion is pretty good. Some of your movements seem really jerky and choppy. Try to incorporate easing into every movement you make.

  8. #8
    Veteran Enthusiast

    Join Date
    Aug 2008
    Location
    The North Pole... of The Death Star!
    Posts
    5,810

    Re: JAM3D Animations - Best Yet .. Please Rate !!- Tues 12th Aug

    Dodging bullets
    -The bullet... should of moved a lot faster... very unrealistic.. and the guy wouldn't have been able to dodge it unless it was seemingly aimed wrong.. i'm not sure about that because of theres no guy shooting the bullet, the bullet looked like it was just coming out... :\ (I are confused) but I look like the bullet wasn't suppose to miss. in real life dodging a bullet would be like 23% no way that guy would dodge that bullet... maybe add some effects to it by the way... like freezes time you can see the bullet but the guy dodging the bullet would still be able to move... that'll be a nice touch...


    Practicing
    -K, here's first, work on stiffness, easing and physics... in the law of physics the guy body parts should of recoiled back... like bounce back up a little. Remember to use easing in almost every part you can find when your making an animation. Stiffness, you should use stiffness because it would look more realistic (Same with physcis) but really i saw like a bit of stiffness in there... might wana fix that...


    Explosion
    -Please give credits to CrazehPivotKid, hes very good at creating sticks and i don't want to see his sticks "abused like that" (saying kindly Please) alright, it was brilliant that you changed the smoke colors to the explosion color pretty nice! i have to say!


    Random Explosion Thing...
    -Work on physics and easing. 1.) Physics... no way the grenade should of bounced that high it should of bounced like 1/3 that height... 2.) i saw little easing on that... make sure you ease as much as you can on every single stk for the screen...


    (Finally) Easing Test
    Overall i have to say the easing test was good... still you have problems with physics... the main base holding all the side sticks (The ones that float up) should of fallen faster... now i see physics was not a problem when it was let down easily but there still was problems... (my opinion: your letting your main base go down too slow) pretty nice!


    Overall! your medium to high beginner! glad i can help...

    Courtesy? (click on mah sig.)
    [center:3jvto3gf]Merry Thread - mas![/center:3jvto3gf]
    [center:3jvto3gf][/center:3jvto3gf]
    [center:3jvto3gf]Lmao, Knock Out![/center:3jvto3gf]

  9. #9
    Newbie
    Join Date
    Aug 2008
    Posts
    18

    Re: JAM3D Animations - Best Yet .. Please Rate !!- Tues 12th Aug

    Thanks for the help guys Courtesy will be returned ..

    Courtesy

    AniMationZz

    My Songs Are My Choir,
    My Chair Is My Church,
    Stickmen Is My God,


    I Have A Dream,
    To Be Good At Pivot,

    Martin Luther King,


  10. #10
    Newbie
    Join Date
    Aug 2008
    Posts
    18

    Re: JAM3D Animations - Brand New -Wed 13th Aug-Dont IGNORE !!

    Bumping Update ..

    New Animation on first Post
    Courtesy

    AniMationZz

    My Songs Are My Choir,
    My Chair Is My Church,
    Stickmen Is My God,


    I Have A Dream,
    To Be Good At Pivot,

    Martin Luther King,



 
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