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  1. #1

  2. #2
    Fanatic Enthusiast Deimos's Avatar

    Join Date
    Oct 2008
    Location
    Kansas
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    3,293

    Re: FlurB-A short blue guy.

    I don't know if it was my computer or the host you used but the animations was VERY stiff and slow. Make smaller movements if so. Other than that, I can't say anything else because it was so slow.
    v The Thread v

  3. #3
    Old Newbie
    Join Date
    Jul 2008
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    44

    Re: FlurB-A short blue guy.

    I moved every joint (except head) in every frame.
    Its GIF raped.
    It's yer comp AND the host.
    :/

    Thanks though?

    http://ZOMATION.COM

  4. #4
    Old Newbie
    Join Date
    Nov 2007
    Posts
    29

    Re: FlurB-A short blue guy.

    nah this dosn't look like gif rape it actually looks like u animatied it like that. some bits where choppy some bits seemed a little to unrealistic id suggest mabye try some run tests then some jump test till it looks good then try what ever takes your fancy rember frame to 6 un click merage and shirnk any to half its size. also tuts r aswome with out them where would we be "shudders"
    I crave comments if i don't get a comment in the first 2 hours IM FREAKING OUT

    courtesy
    http://www.darkdemon.org/viewtopic.php?f=2&t=50545

  5. #5
    Old Newbie
    Join Date
    Jul 2008
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    44

    Re: FlurB-A short blue guy.

    Quote Originally Posted by Scuba_Steve
    try what ever takes your fancy rember frame to 6 un click merage and shirnk any to half its size."
    Umm.........what?

    http://ZOMATION.COM

  6. #6
    Old Newbie
    Join Date
    Jul 2008
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    44

    Re: FlurB-UPDATE new one!


    http://ZOMATION.COM

  7. #7
    Old Newbie
    Join Date
    Oct 2008
    Posts
    31

    Re: FlurB-UPDATE new one!

    Ok.... where to start

    well your good but you need to work on some of these aspects:
    easing: Your good but you need to ease the 3d to... you cant just make the leg get bigger all of the sudden
    stiffness: even if you move every join every frame it can still be stiff... you have to move it just right

    thats all i can see

    you are really good keep up the work and make more animations


    Yeah.... i could make these all day

    ======
    I know how to ease... i just suck at it

  8. #8
    Old Newbie
    Join Date
    Jul 2008
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    44

    Re: FlurB-UPDATE new one!


    http://ZOMATION.COM

  9. #9
    Regular Member
    Join Date
    Oct 2008
    Posts
    142

    Re: FlurB-UPDATE new one!

    Ah, i'd say low or med high beginner, and this is why:

    You lack constant easing in your animation, to the point that sometimes it seems the same speed at some times.

    You honestly dont animate much movement =/, they're are all rather short, so i guess that makes it hard to judge.

    But your movements have potential, just look at some tutorials to fine tune, what you already know Kay?

    Courtesy ?

    | | | | | | |
    \/ \/ \/ \/ \/ \/ \/

  10. #10
    Regular Member
    Join Date
    Nov 2008
    Location
    good question
    Posts
    147

    Re: FlurB-ANOTHER NEW ONE!

    That was really cool!
    especially the 3D effects in the one. Although it couldn't hurt to be a bit more smooth.
    courtz?


 
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