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  1. #1
    Old Newbie
    Join Date
    Nov 2008
    Posts
    33

    Wolfeck + Bramblle

    fynmark copy+paste
    [code:3gl3krhx] .gif/.piv [/code]


    [3-1-09] Started this timeline shit. (other forums)
    [3-1-09] Thread Update (other forums)
    [3-3-09] Wod got me to finally update this post
    [3-3-09] Made this timeline here
    [3-11-09] Thread Re-formatted
    [3-11-09] Update: Wolftro


    I made a longer anim, yay? Movements and easing weren't the best, but it's good for family coming over and interrupting you for 30 minutes during you making it, right?


    Rustoff, yes, it's possible to get rust in Mar. 1 to Mar. 11



    "Wolftro"
    Bramblle + Wolfeck


    "Wolftro"


    Play all the .piv files here, in the 'anims' area, on 14**
    Rate only the animations with the picture in the img tags, they're the most recent
    **Play anims with ** on 19, *** 21


    Wolftro

    .gif/.piv

    Jumpkick

    .gif/.piv***

    Movement Test hatehatehate

    .gif/.piv***

    Equip

    .gif/.piv

    B4D 4 Test 3 version 1.2

    .gif/.piv**


    Commuter
    .gif/.piv

    Walk-Test Rustback
    .gif/.piv

    TieWearer
    .gif/.piv

    Gubutt2 Primed v3
    .gif/.piv

    The Fuzz [FM's possible mascot] Test, first animation with it ever
    .gif/.piv
    GunButt Finished
    ignore it when the stkman gets resized
    .gif/.piv

    Cinematic Tryouts semi-old
    stiffness D:
    .gif/.piv

    Flip'd
    I like this one a lot
    .gif/.piv

    Noo Feller Test
    could be better -- play the piv on 14
    .gif/.piv

    New Fella Test
    I found this... I don't like it
    .gif/.piv
    credits: Bolt

    Hoverboarding Test -- Semi-Movements Test
    .gif/.piv

    Dadawu Test -- Heavy Spacing Test
    .gif/.piv

    Zhang Laio Testing... More to Come
    .gif/.piv
    -- don't rate

    Veng Fighter Test
    .gif/.piv
    a little fast, i kno -- first animation after a month of no animating

    TheX Joint Preview
    my part -- he didn't send me his part yet >.>
    .gif/.piv

    Elpherz's Box *old favorite*
    .gif/.piv
    Elpherz's anim on RC made me want to make this

    Testing Crk'd
    .gif/.piv
    ---------------------------------------------------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------------------------------------------------
    Credits / Stks
    Bolt / New Fella
    Bolt / Widescreener
    Bolt / Hoverboard
    ['Cinematic' Anim] / Clouds - Droidz Stk Pg
    Jon / Dadawu
    Bert / Zhang Laio
    Veng / Veng Fighter
    W1200 Maker / W1200
    ---------------------------------------------------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------------------------------------------------
    [center:2th9zm60]Anims - Sticks

    Fynmark - Blog[/center:2th9zm60]

  2. #2
    Senior Member

    Join Date
    May 2008
    Posts
    259

    Re: Rust Almost Gone?

    Nice physics and esing on the hover board test. Watch out for jerkiness.The heavy spacing test was okay, the kick looked weak though.

    A quick comment = a quick courtesy...-_-


    still alive

  3. #3
    Regular Member
    Join Date
    Nov 2008
    Posts
    231

    Re: Rust Almost Gone?

    What can i say, i like all of em. I guess just work on movements a lil, other than that, GREAT!

    Courtesy

    viewtopic.php?t=50644

  4. #4
    Von
    Von is offline
    Fanatic Enthusiast

    Join Date
    Oct 2008
    Location
    2000+ post club
    Posts
    2,562

    Re: Rust Almost Gone?

    the rust is almost gone!!!! I see the silver!!!!shake it off and be come interz!!!

    yes i like most of them and the heavyspacing test was the best. IM A HEAVYSPACING FAN!!!
    [center:3aossgfx][/center:3aossgfx]

  5. #5
    Fanatic Enthusiast

    Join Date
    Nov 2008
    Location
    Were arent I?
    Posts
    2,913

    Re: Rust Almost Gone?

    high begginer they were smooth but the kikc wasnt so good.




    -bane51
    [center:15ayceb7][/center:15ayceb7]
    [center:15ayceb7]Hollywood Undead.[/center:15ayceb7]

  6. #6
    Dedicated Member eszra's Avatar

    Join Date
    Oct 2008
    Location
    Toronto
    Posts
    664

    Re: Rust Almost Gone?

    I dont think you guys understand. He isnt high begginner. At all. His newest. was just outstanding. although alot of people would say heavy spacing is bad. Because of the non smoothing. But im sure that will go away. If your high beginner then srs all the beginenrs on this forum are actually medium beginner not borderline or whatever. Just keep going. I want to see some mroe easing thouhg.
    [img]http://**********.com/img/1255480693.jpg[/img]
    my thread

    http://darkdemon.org/viewtopic.php?f=2& ... 8#p1189878

  7. #7
    Old Newbie
    Join Date
    Apr 2008
    Posts
    32

    Re: Rust Almost Gone?

    Nice smoothing. Easing was okay. Hoverboard was great but the kick was a bit weak

    Courtz?
    SL3When Life gives you pivot you make PivotAde..?
    [img]http://**********.com/img/1226011909.gif[/img]
    No Dingdong!The Link is in the Picture! Pssh!

  8. #8
    Fanatic Enthusiast Astro's Avatar


    Join Date
    Sep 2008
    Location
    Illinois
    Posts
    4,227

    Re: Rust Almost Gone?

    Its really shaky, its eased in places it doesnt need to be, for instance when hes flipping the board around its all joltey and shakey and quite unattractive, but it was fairly good.

    Btw theres a bit of stiffness as well.

  9. #9
    Old Newbie
    Join Date
    Nov 2008
    Posts
    33

    Re: Rust Almost Gone?

    NO U

    I see the stiffness, and a little shakeyness where you said. I'll update





    eventually >.>
    [center:2th9zm60]Anims - Sticks

    Fynmark - Blog[/center:2th9zm60]

  10. #10
    Old Newbie
    Join Date
    Nov 2008
    Posts
    33

    Re: Rust Almost Gone?

    [centerm0irimi]Update

    New Fella Test

    I found this... I don't like it

    Noo Feller Test

    could be better -- piv in first post[/centerm0irimi]

    Skype: Dont double post or bump your thread unless you are updating with an animation. Which you didnt.
    [center:2th9zm60]Anims - Sticks

    Fynmark - Blog[/center:2th9zm60]


 
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