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Thread: sniper

  1. #1
    Fresh Newbie
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    Nov 2008
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    sniper

    Rate and comment please


  2. #2
    Fanatic Enthusiast Deimos's Avatar

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    Oct 2008
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    Re: sniper

    Good anim, one thing I noticed is that when the screen moved back, the zoomed out, the guy who was at first standing on the legs of the other dude, like moved off of him, he should stay in the same spot (or close enough so people can't tell). Also your guys were a little stiff, move every joint in every frame to clear that up. Good anim, keep animating!
    v The Thread v

  3. #3
    Senior Member

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    Probaly somewhere I shouldn't be...
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    Re: sniper

    I like how you understand tremor, and force. But you need to ease more. And lastly, consider making more than one angle with an animation like that, side angles get old after a while.
    -Arsenal

  4. #4
    Regular Member Spiffy's Avatar
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    Nov 2007
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    California
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    Re: sniper

    Haha, funny anim! Pretty stiff and I'd love to see more frames put in. You've already got making the scene look forceful already, I like that.
    Courtesy?


 

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