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View Poll Results: what rank?

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  • Low Beginner

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  • Medium Beginner

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  • High Beginner

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Results 1 to 8 of 8
  1. #1
    Regular Member pivotNA's Avatar
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    Oct 2008
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    My Recent Animations

    Some of my recent animations

    special thanks to Heather for this awesome signature
    This is where i got it

    http://pivotkingdom.forumotion.net/forum.htm

  2. #2
    Newbie
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    Nov 2008
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    12

    Re: My Recent Animations

    Theres a lot to say...

    Your animations need more easing and the stickmen are stiff and the punches and kicks
    Need that OOMPH! Try shaking the ground when a character makes an attack
    And using smoother animation

    But good job otherwise.

  3. #3
    Regular Member pivotNA's Avatar
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    Oct 2008
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    Re: My Recent Animations

    thanks for the advice

    special thanks to Heather for this awesome signature
    This is where i got it

    http://pivotkingdom.forumotion.net/forum.htm

  4. #4
    Junior Member
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    Nov 2008
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    My house, duh. Or am I behind you...
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    59

    Re: My Recent Animations

    Time now for my expert advice (lol maybe not expert, but advice nonetheless)


    I would say work on stiffness (more realistic human movements, not just a statue), easing (spread out your movements in each frames. Small then large then end small), and try adding some effects maybe (what swordplay said, it's called a tremor). Also, maybe try other styles of animations besides just fights. Do a few blood, walking, running, etc. tests and put it all together.


    I'm not sure when you started, but if it's recently, you're very good for your level.
    Clicky for thread.

    The statement below is false.

    The statement above is true.


    Holy shit, I'm the CEO of Christmas!!!!! Christmas is my job!!!!!!

    Muay Thai FTW!!!!

  5. #5
    Regular Member pivotNA's Avatar
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    Oct 2008
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    Re: My Recent Animations

    here are some smoother ones viewtopic.php?f=59&t=52441

    special thanks to Heather for this awesome signature
    This is where i got it

    http://pivotkingdom.forumotion.net/forum.htm

  6. #6
    Fanatic Enthusiast Alcyone's Avatar

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    May 2008
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    Re: My Recent Animations

    work on the stiffness
    [tn=560:1296vzj9]http://www.explosm.net/db/files/Comics/Kris/makeover2.png[/tn:1296vzj9]

  7. #7
    Newbie
    Join Date
    Oct 2009
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    19

    Re: My Recent Animations

    Hey NA, It's Wesker from PivotTeer.org

    Thanks for agreeing to mentor me, your animations are cool
    Project47

  8. #8
    Zed
    Zed is offline
    Old Newbie Zed's Avatar
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    May 2009
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    33

    Re: My Recent Animations

    The first one's not a bad run, although the back's a little stiff and the loop's not perfect.

    The second one could be loosened up quite a bit; especially on the landing. I think you need to cut out a frame before landing to give it enough speed for a fall like that and then fully absorb the impact with loads of easing in every single joint.

    Also, as he falls you should try raising the arms more gradually. At the moment it's as though he's forcing his arms up like it was a prerequisite for falling, when it needs to be more of a natural thing like his arms just got left behind a little.

    Courtesy?
    [centerep0deib][/centerep0deib]


 

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