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  1. #1
    Newbie
    Join Date
    Mar 2009
    Posts
    14

    Garagulum-animations Updated! 07/30 New animation!

    Hi people...

    I am new here

    This is my new animation



    ANIMATIONS

    http://lh6.ggpht.com/_MFIoBjLpYfQ/SjMWH ... C3%A7a.png

    Dancer with parksson with braked lag

    http://lh3.ggpht.com/_MFIoBjLpYfQ/SgeB8 ... zzzzzz.png

    Run loop

    http://img5.imageshack.us/img5/3931/43259984.gif

    Testing rolling and jumping ...

    Thanks, bye
    [center:crkltqdn]
    Courtesy?[/center:crkltqdn]

  2. #2
    Senior Member
    Join Date
    Sep 2008
    Location
    Brazil
    Posts
    338

    Re: Garagulum-animations

    another Brazilian animator / /
    I liked the animation guy ...
    just need to improve the basic right?
    Easing, physical ..
    I like the background
    you did?
    very good
    still training ..
    [center:2u41qmxf]
    | thread | [/center:2u41qmxf]

  3. #3
    Newbie
    Join Date
    Mar 2009
    Posts
    14

    Re: Garagulum-animations

    No, not that I did.
    I got a set of stks.
    Thanks Thunder.
    [center:crkltqdn]
    Courtesy?[/center:crkltqdn]

  4. #4
    Newbie
    Join Date
    Mar 2009
    Posts
    14

    Re: Garagulum-animations Updated! 05/11 New animation!

    [center:crkltqdn]
    Courtesy?[/center:crkltqdn]

  5. #5
    Regular Member

    Join Date
    Jun 2008
    Location
    Aperture Science Labratories
    Posts
    159

    Re: Garagulum-animations Updated! 05/11 New animation!

    That run was really smooth! Just work on stiffness on the back just a little bit. Courtesy?

  6. #6
    Newbie
    Join Date
    Mar 2009
    Posts
    14

    Re: Garagulum-animations Updated! 05/11 New animation!

    Thanks Oh_em_gee
    I'm going try make me better
    [center:crkltqdn]
    Courtesy?[/center:crkltqdn]

  7. #7
    Regular Member

    Join Date
    May 2009
    Location
    Isle of Wight
    Posts
    181

    Re: Garagulum-animations Updated! 05/11 New animation!

    i like ur run loop its nice and smooth. i think the back moves a bit too much though and it doesnt bend one bit. try and move EVERY joint in every frame.

    the flip testing was good but footwork was a bit shaky. work on that.

    courtesy?

  8. #8
    Newbie
    Join Date
    Mar 2009
    Posts
    14

    Re: Garagulum-animations Updated! 05/11 New animation!

    Okay, I have to improve in the column ...

    I understand what you mean ...

    Thanks bye!
    [center:crkltqdn]
    Courtesy?[/center:crkltqdn]

  9. #9
    Newbie
    Join Date
    Mar 2009
    Posts
    14

    Re: Garagulum-animations Updated! 07/30 New animation!

    update now new animation
    [center:crkltqdn]
    Courtesy?[/center:crkltqdn]

  10. #10
    Slide

    Join Date
    May 2009
    Location
    [loh-key-shuhn] n; a place of settlement, activity, or residence
    Posts
    3,742

    Re: Garagulum-animations Updated! 07/30 New animation!

    well thats ummm...................interesting. it was really nice and smooth. it didnt look very stiff, since it was sorta random and i wasnt quite sure how it was supposed to look. if it was in a fight or anything not so random, the back would look stiff. is that supposed to be some sort of kick? if it is, it lacks power. make the body and head bend forward. med beg. curtz?


 

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