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  1. #1
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Harbert's Thread

    Just started not too long ago, but this is what I've got:

    Newest: Physics

    Newer

    3D and Effects
    Gunshot
    Something like a combo
    Revenge
    Tried to work on smoothness and different views


    Oldest

    Combo
    Naruto
    Run/Beams


    Criticism wanted

  2. #2
    Fanatic Enthusiast Deimos's Avatar

    Join Date
    Oct 2008
    Location
    Kansas
    Posts
    3,293

    Re: Please Rate

    Really good for having just started, but what I noticed immediately about your animations was your stiffness and shakiness.

    Just remember to move every joint in every frame to keep your stickmen from being too stiff, and use the onionskin behind the stickmen when you move them to keep them from moving up and down and whatnot. You'll get the hang of it.

    Another think you'll need to practice is easing, it's basically like this:

    |-|--|----|--------|----|--|-|
    (Horizontal lines represent space moved in each frame)
    (Vertical lines represent the frames.)
    This visual represents an action in your animation, let's say.. a guy running. He starts out as standing still in the first frame. Then in the next frame you make a VERY tiny movement, then in the next frame, you double the amount of movement you made (notice in the visual the dashes also double.) You continue this for another couple frames, then afterwards, you keep the movement equal, until you want him to stop, then you cut the amount of movement in each frame in half. Do this for a couple more frames, maybe 3-4, that's how much I do in mine.

    Overall, good job, and keep it up!
    v The Thread v

  3. #3
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Re: Please Rate

    Alright thanks, I have watched other videos and did try to move each joint every frame, but I thought if I moved to much it would throw my anim off balance and unrealistic, so I kept them movements minimal.

  4. #4
    Dedicated Member Chance!'s Avatar
    Join Date
    Apr 2009
    Location
    ...I really don't know
    Posts
    782

    Re: Please Rate

    Welcome to DD but don't ask people to rate your ani's. Your thread could be locked.
    [center:2h0fxjzg][/center:2h0fxjzg]

  5. #5
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Re: Please Rate

    Yup sorry, guess I shoulda rephrased that.

  6. #6
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Re: Harbert's Animations

    Updated, added a gunshot, tried to work on easing and reactions.

  7. #7
    Fanatic Enthusiast

    Join Date
    Jul 2008
    Posts
    4,295

    Re: Please Rate

    Quote Originally Posted by pivotpilot
    Welcome to DD but don't ask people to rate your ani's. Your thread could be locked.
    What the fuck? Why would his thread be locked?

    Anyways dude, you've got a lot to work on. So check out the tutorials section for help on easing, choppiness, ect.
    Animation Thread: viewtopic.php?f=2&t=90312
    Xbox Live: Dare Fusedd
    Youtube: http://www.youtube.com/powerfusev2

  8. #8
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Re: Harbert's Animations

    Updated. Again.

  9. #9
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Re: Harbert's Animations

    Added a new anim. I think it's pretty good.

  10. #10
    Old Newbie
    Join Date
    May 2009
    Posts
    29

    Re: Harbert's Thread

    Updated. I tried working with different effects as well as a little bit of 3-D.


 
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