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  1. #1
    Fresh Newbie
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    Jun 2009
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    Maskilopta's anis

    Welcome to my thread

    Newest:
    Wallflip testing:


    Random anim:

  2. #2
    Dedicated Member
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    Scotland Fraserburgh
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    Re: Maskilopta's anis

    like ur animations the fight thing was good but, i noticed a little stiffness the spinal area, and the head. there was a little choppyness but its fine u'll improve with time, and u just need to ease more and thats about it really, oh and in the kick combo, u need to work on foot placement (the foot shakes quite a bit)

    Courtesy?
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  3. #3
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    Re: Maskilopta's anis

    Quote Originally Posted by tokotu
    like ur animations the fight thing was good but, i noticed a little stiffness the spinal area, and the head. there was a little choppyness but its fine u'll improve with time, and u just need to ease more and thats about it really, oh and in the kick combo, u need to work on foot placement (the foot shakes quite a bit)

    Courtesy?
    OKs.. thanks man.
    I have to work in my easing and foot placement

  4. #4
    Veteran Enthusiast Lt. Longrods's Avatar


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    Re: Maskilopta's anis

    Yeah, foot placement is a biggie. It can be pretty difficult to get down, but try to focus on it, then you'll find yourself doing it by habit. I dunno, that's how it worked for me :P

    Also, all of your animations seemed to be unfinished. I doubt it was intentional, but maybe you should end them with a conclusion. You sort of stop animating during a kick or step or something. If he's kicking, land the kick. If he's walking (like the newest one) have him come to stop and the stick man that's getting his ass handed to him fall to the ground.

    You're really good at animating fighting though. Most animators find it difficult to go from one attack to another like you've done, and even after years of animating I'm not very good at it either. If you keep working on the general basics you'll be good to go.

    Great work : )

  5. #5
    Ned
    Ned is offline
    Senior Member Ned's Avatar
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    Apr 2009
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    Re: Maskilopta's anis

    Your Sasuke and Neji
    Animation is suberb.
    I like that you used lines to represent the
    speed of the punch.
    But whats up with Sasuke hes arms are just stiffed out.
    Work on easing and stiffness.
    Your choppyness is okay
    Wouldnt mind courtesy for that comment.

  6. #6
    Newbie
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    Jun 2009
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    Re: Maskilopta's anis

    I thought they were both okay but the sasuke v neji 1 didn't like the reaction
    Courtesy plz?

  7. #7
    Fresh Newbie
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    Jun 2009
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    Re: Maskilopta's anis

    UPDATE: hope you like it


  8. #8
    Old Newbie
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    Jun 2009
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    look down :P
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    37

    Re: Maskilopta's anis

    I like the effects in your animations. But, I still saw a little stiffness. Good job overall tho. =D

  9. #9
    Enthusiast

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    Re: Maskilopta's anis

    they were kinda shaky, and the easing was so-so. the physics were very good. overall med beginner
    courtesy?

  10. #10
    Fresh Newbie
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    Jun 2009
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    Re: Maskilopta's anis

    UPDATE

    Newest


 
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