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  1. #1
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    Jun 2009
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    Cyanide's Thread

    Powerbomb (best so far i think

    [img]http://**********.com/img/1247414260.gif[/img]

    Punche's 2 Facebuster

    [img]http://**********.com/img/1247222792.gif[/img]


    Punchbag Owned (Quick Ani, Probs Terrible) Rate plzz



    Ball'd and walking test

  2. #2
    Ned
    Ned is offline
    Senior Member Ned's Avatar
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    Apr 2009
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    Re: Cyanide's Thread

    Nice animation's you got there kiddo.
    But on the punching bag you seriously need
    to work on easing, alot!
    Your choppyness needs work also.
    Your lacking the basics.
    The ball was well eased, somewhat.
    Actually the second one was better.

    So work on easing and the basic, basics of Pivot.

    I don't ask to much courtesy for that comment.

  3. #3
    Newbie
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    Re: Cyanide's Thread

    Thanks im just new 2day so i thought i'd post sum animations ive just done
    I'll take in your advice and watch sum tuts and practice at it

  4. #4
    Senior Member
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    Re: Cyanide's Thread

    Liking the anims but there were small cases of stiffness and you should of ease the punching bag which would of made it more realistic IMO. Also the 1st reaction in the ball anim could of been bigger but the second reaction was fine.
    [center:v6faz46i]Courtesy?

    My Animations

    viewtopic.php?f=2&t=62693

    If you don't courtesty, atleast support the dragons by clicking them.

    Please Support My Dragons


    [/center:v6faz46i]

  5. #5
    Enthusiast

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    Re: Cyanide's Thread

    Your animations were really stiff and choppy. You also lack easing. Low Beginner.

    TO GET RID OF STIFFNESS: Move every joint at least one pixel every two frames. Move it every frame if it is the part people want to see in the animation.

    TO GET RID OFF CHOPPINESS: Make smaller movements. You don't want huge movements, because people then see when and what you moved.

    TO GET EASING: Make small movements, then make big movements.

    Much of my advice is pretty hard to do, so keep at it. Courtesy?
    LoL Username: Mmmmooooooooo

  6. #6
    Junior Member
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    Re: Cyanide's Thread

    Your animations show really good potential. All you have to work on is smoothness and easing. Take a gander at one of the tuts for easing out there. (PM me if you can't find a good .piv for a sample) Remember to move every joint, every frame. Keep it up! ^_^

    Courtesy returned.
    [center:1d1r266s][/center:1d1r266s]

  7. #7
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    Re: Cyanide's Thread

    UPDATE

    [img]http://**********.com/img/1247222792.gif[/img]

  8. #8
    Enthusiast Red Shore's Avatar
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    Re: Cyanide's Thread

    What most other people have said.
    Your anims are very choppy. But they have some potential there and ideas that will get you through to inters.

    I think if you practice alot more you will soon get the basics down and you can start moving up in the ranks.

    good stuff mate.

    Courtesy Returned

    Edit:
    oo b.t.w. You should your newest animation at the top of your thread. I thought the boxing one was your newest until i saw your update post.
    Just giving you the heads up


  9. #9
    Senior Member
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    Re: Cyanide's Thread

    The wrestling/boxing anim is pretty cool. Although it is a bit stiff and choppy i liked the idea. Also nice background/ring.
    [center:v6faz46i]Courtesy?

    My Animations

    viewtopic.php?f=2&t=62693

    If you don't courtesty, atleast support the dragons by clicking them.

    Please Support My Dragons


    [/center:v6faz46i]

  10. #10
    Newbie
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    Jun 2009
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    Re: Cyanide's Thread

    Should i make more wrestling type ani's?
    cos i have lots more ring's and background's


 
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