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View Poll Results: What rank am I?

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  • Low beg.

    3 75.00%
  • Low Med beg.

    1 25.00%
  • Med Beg.

    0 0%
  • High Beg.

    0 0%
  • Borderz.

    0 0%
  • I deserve Inter.(yeah right)

    0 0%
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Results 1 to 10 of 16
  1. #1
    Newbie
    Join Date
    Jul 2009
    Location
    Arkansas
    Posts
    16

    Nadakai(That's me!)'s Pivots

    Nadakai=Japanese for Famous.
    Beginner on:July 2nd,2009
    Interz on:
    Veteran on:
    Elite on:

    My 1st animation was deleted.
    2nd animation.Stiff.

    3rd animation.I got bored.

    4th animation.Personally I think his feet landed to fast.I might edit.

    More soon.
    Image Pending...
    My Animations

  2. #2
    Junior Member
    Join Date
    Jun 2009
    Posts
    66

    Re: Teh Nadakai Pivot House

    You're a beginner,you have much much much much more to learn,first of all these might not looks so slow if you saved the gif correctly so if you check out the tutorial section it would help.Your animations are stiff,and choppy.The is a technique that most of us use called easing and goes like this.
    | = frame
    - = animation movement
    Instead of doing this: |--|--|--|--|--| and so on.
    Do this: |--|---|----|---|--| and so one.
    Keep it up practice makes perfect!

  3. #3
    Newbie
    Join Date
    Jul 2009
    Location
    Arkansas
    Posts
    16

    Re: Teh Nadakai Pivot House

    Got a 4th animation.Tried a jump.Took 1 minute.

    I did what you said Goose I tried some easing and saved it the right way.I think.
    Image Pending...
    My Animations

  4. #4
    Senior Member
    Join Date
    Jun 2009
    Posts
    270

    Re: Nadakai(That's me!)'s Pivots

    Ok anims IMO. The run looked ok but a little shaky to me. The jump seemed good until the quick landing and you should of bent his legs more at the landing to make it more realistic. Also work on stiffness and ease.
    [center:v6faz46i]Courtesy?

    My Animations

    viewtopic.php?f=2&t=62693

    If you don't courtesty, atleast support the dragons by clicking them.

    Please Support My Dragons


    [/center:v6faz46i]

  5. #5
    Newbie
    Join Date
    Jul 2009
    Location
    Arkansas
    Posts
    16

    Re: Nadakai(That's me!)'s Pivots

    Quote Originally Posted by Davidoff
    Ok anims IMO. The run looked ok but a little shaky to me. The jump seemed good until the quick landing and you should of bent his legs more at the landing to make it more realistic. Also work on stiffness and ease.
    I bent his legs when he,but I only did it one frame.I figured no one would notice it.I barely noticed it.I think I'll edit the jump sometime soon.

    EDIT:Redid the jump.I made the jump 2 frames longer.I made his knees been more and made him come up slower and with ease
    Image Pending...
    My Animations

  6. #6
    Enthusiast Flarfy's Avatar
    Join Date
    Feb 2008
    Location
    Flarfania. >_>
    Posts
    1,055

    Re: Nadakai(That's me!)'s Pivots

    If you just started animating than you're improving really fast.
    You're animations are stiff and you need to ease more though.
    To be honest though right now you're doing fine.
    You take alot of time and effort in your animations and I respect that.
    Make sure you move all joints too.
    Best of luck my friend...

    Courtesy Returned.
    [center:1k6p77i8]|Animations|Youtube|

    Lol, You're kool kid. =)[/center:1k6p77i8]

  7. #7
    Fanatic Enthusiast

    Join Date
    Apr 2009
    Posts
    3,870

    Re: Nadakai(That's me!)'s Pivots

    low begginer, your fluency to improve and animate is incredible, your only problem is stiffness and among other small ones, also, you should raise your FPS a lill bit, cause it's veeeerry slow...
    Low begginer

    Courtesy????(Means Reply to my thread)

    Oh, and welcome to DD
    [center:3i8o92ef]Old thread[/center:3i8o92ef]

  8. #8
    Senior Member
    Join Date
    Jun 2009
    Posts
    270

    Re: Nadakai(That's me!)'s Pivots

    The jump has improve just with them few frames although i think one more could have been added in between the actuall landing and the knees bending fully to make it a tad smoother but i like it.
    [center:v6faz46i]Courtesy?

    My Animations

    viewtopic.php?f=2&t=62693

    If you don't courtesty, atleast support the dragons by clicking them.

    Please Support My Dragons


    [/center:v6faz46i]

  9. #9
    Newbie
    Join Date
    Jul 2009
    Location
    Arkansas
    Posts
    16

    Re: Nadakai(That's me!)'s Pivots

    Got a new animation.Went ahead and looked at a punch tuturial.Here's my result
    Image Pending...
    My Animations

  10. #10
    Newbie
    Join Date
    Jul 2009
    Location
    Arkansas
    Posts
    16

    Re: Nadakai(That's me!)'s Pivots

    Sorry for the double-post I figured if I jsut edited noone would bother to look
    Got a run loop
    Image Pending...
    My Animations


 
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