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  1. #1
    Enthusiast Kanine's Avatar

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    Jul 2009
    Location
    South Carolina
    Posts
    1,419

    K9's Animations (November 28th)

    [center:3hnddk7u][img]http://**********.com/img/1254625917.png[/img]

    Started pivot in early 2009.

    Beginner : Not sure.
    Intermediate : Being Attempted
    Veteran : N/A
    Elite : N/A

    Newest:

    Random Animation (11-28-09)
    [img]http://**********.com/img/1259444571.gif[/img]

    The Cliff (11-27-09)
    [img]http://**********.com/img/1259293986.gif[/img]

    Back Flip with Crazy Leg (11-26-09)
    [img]http://**********.com/img/1259208399.gif[/img]

    Others :

    Default Meets Ninja

    Sanada Testing

    Water Transformation

    When Balls Go Bad 11-14-09

    Some Default Pwning 11-13-09

    Obstacle Course Failure 10-18-09

    Combo 10-18-09

    This'll Make It Hard To Reproduce 10-14-09

    Short Trampoline Loop 10-11-09

    Playing Around With Defaults 10-6-09

    Blue Elephant Collab Entry 10-4-09

    PivAd-Like Animation 10-2-09

    More Balls! 10-2-09

    Cannon Ani 9-26-09

    Horse Fail 9-20-09

    Flipping 9-19-09

    Balls! 9-16-09

    Running Fail (No onionskin) 9-10-09 [PIV.]

    Playing around, and bird's eye view test 9-06-09

    Pure Randomness 8-25-09

    More Random Adventuring 7-30-09

    Random Adventuring 7-27[/center:3hnddk7u]
    [center:3q2o9iv0]My Youtube Intermediate Thread Freestyle Thread (Used for Rust)[/center:3q2o9iv0]
    [center:3q2o9iv0]"I can accept failure, everyone fails at something. But I can't accept not trying."
    ~ Michael Jordan[/center:3q2o9iv0]
    [center:3q2o9iv0]Wanna 1v1/play? Hit me up!
    XBL: James Fades[/center:3q2o9iv0]

  2. #2
    Veteran Enthusiast Liam's Avatar

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    Dec 2008
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    600 A.D
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    9,163

    Re: My Thread (Rank me please)

    Wow! That stuff is pretty nice. I guess it is really smooth ad unstiff, pretty good effects and 3D aswell. But work on your physics and shit.
    Anyhoo all in all I say you are
    medium beginner-----------HERE------High beg

    Courtesy? [Click the word "Animations" in my sig]
    [center:1h4aebo3]
    You want to know the difference.. between a weak burger, and a burger that has STRENGTH?
    [/center:1h4aebo3]

  3. #3
    Regular Member
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    May 2009
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    take a left then a right another left walk two miles o yeah forgot to tell you im behind you
    Posts
    100

    Re: My Thread (Rank me please)

    very good k9
    very smooth and eased and so on
    work on physics easing a little more and make sure u have all ur movements 100%
    um idk it seems med high beg mmhhmm
    COURTESEY
    [img]http://**********.com/img/1250542104.gif[/img]
    \/COURTESEY\/
    http://www.darkdemon.org/viewtopic.php?f=2&t=60698

  4. #4
    Enthusiast

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    May 2008
    Posts
    2,446

    Re: My Thread (Rank me please)

    Great movements, great flow, love the 3d there, you're a genius for a beginner. The only things I could see that sucked were the physics, and the speed of your animations. They're extremely slow and that's kind of a turn-off for criticism.
    ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????) ????)

  5. #5
    Old Newbie
    Join Date
    Jul 2009
    Location
    In A Box :DDD
    Posts
    31

    Re: My Thread (Rank me please)

    Eh....good movements and cool 3d but its very slow and you should
    1. Speed up your frame rate
    2. Start off slow then fast and back to slow (easing)
    3. make more animations so you can get ranked more efficiently

    Med-High Beg

    CURTZ?

  6. #6
    Fanatic Enthusiast Deimos's Avatar

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    Oct 2008
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    Kansas
    Posts
    3,293

    Re: My Thread (Rank me please)

    Wow, I was actually expecting quite a bit less when I came here very good job on your animation, decent use of effects, 3D was pretty good, and movements were fluid, very good job!

    Of course it wasn't perfect I noticed stiffness. Not a large amount but some, you need to focus on moving every joint in every frame, even if it's barely noticeable, You had a guy who stopped moving completely, maybe a little more easing there could have helped make it look better, but he shouldn't have stopped, keep him moving, even if just a little bit.

    The tremor effect was good, but the stickman who triggered it should have made more dynamic movements with his arms, it looks too skimply and weak, not to mention stiff. That's where you could have moved more of his back and legs to add to the powerful push that would lead to the tremor.

    Nothing else to say, good job on the animation, keep it up!
    Courtesy returned
    v The Thread v

  7. #7
    Enthusiast Kanine's Avatar

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    Re: My Thread (Rank me please)

    Quote Originally Posted by PivotDragon
    Wow, I was actually expecting quite a bit less when I came here very good job on your animation, decent use of effects, 3D was pretty good, and movements were fluid, very good job!

    Of course it wasn't perfect I noticed stiffness. Not a large amount but some, you need to focus on moving every joint in every frame, even if it's barely noticeable, You had a guy who stopped moving completely, maybe a little more easing there could have helped make it look better, but he shouldn't have stopped, keep him moving, even if just a little bit.

    The tremor effect was good, but the stickman who triggered it should have made more dynamic movements with his arms, it looks too skimply and weak, not to mention stiff. That's where you could have moved more of his back and legs to add to the powerful push that would lead to the tremor.

    Nothing else to say, good job on the animation, keep it up!
    Courtesy returned
    Wow dude, thanks, that is great advice, I wouldn't have though of it. That is why I love this site
    [center:3q2o9iv0]My Youtube Intermediate Thread Freestyle Thread (Used for Rust)[/center:3q2o9iv0]
    [center:3q2o9iv0]"I can accept failure, everyone fails at something. But I can't accept not trying."
    ~ Michael Jordan[/center:3q2o9iv0]
    [center:3q2o9iv0]Wanna 1v1/play? Hit me up!
    XBL: James Fades[/center:3q2o9iv0]

  8. #8
    Dedicated Member .Mono.'s Avatar

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    Mar 2009
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    706

    Re: My Thread (A very current Animation)

    I thought of something worse than your animation.
    Your movements are strange, i dont think they're bad, but way too slow.
    You should try to get easing into your animations, then they'll be much better. - Good effects, but bad.. style. Learn easing and ya be a king.
    Courtz returned!
    [center:u6q7290h][/center:u6q7290h]

  9. #9
    Enthusiast Kanine's Avatar

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    South Carolina
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    Re: My Thread (A very current Animation)

    Thanks for the advice guys, I'm messing with 3-D more now, but with a wall and that stuff, that animation should be out soon.
    [center:3q2o9iv0]My Youtube Intermediate Thread Freestyle Thread (Used for Rust)[/center:3q2o9iv0]
    [center:3q2o9iv0]"I can accept failure, everyone fails at something. But I can't accept not trying."
    ~ Michael Jordan[/center:3q2o9iv0]
    [center:3q2o9iv0]Wanna 1v1/play? Hit me up!
    XBL: James Fades[/center:3q2o9iv0]

  10. #10
    Regular Member
    Join Date
    Apr 2009
    Posts
    108

    Re: My Thread (A very current Animation)

    good flow smooth and good work on not being stiff some parts need more easing and it could be quicker like wood said.

    edit: first one is awesome when he lands at that first part though it kind of looks like he's going to take a step but then doesn't and that kind of messed it up for me but still it was very good.
    [center:10gm6fu5]courtesy?[/center:10gm6fu5]


 
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