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  • that's just gross

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  • low begginer

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  • med begginer

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Thread: jumpeh's thread

  1. #1
    Newbie
    Join Date
    Jan 2010
    Posts
    20

    jumpeh's thread

    hey guys, welcome to my thread
    enjoy the animations and comment!
    i give courtesy

    anims
    gunshot
    http://**********.com/img/1263847513.gif

    jumpeh
    http://**********.com/img/1263847615.gif

    jumpeh boxeh
    http://**********.com/img/1263847709.gif

    portals
    http://**********.com/img/1263850768.gif

    trail-obsessed
    http://**********.com/img/1263850788.gif

    when sticks fly
    http://**********.com/img/1263854943.gif

    run loop
    http://**********.com/img/1264028461.gif

    enjoy the animations!
    http://darkdemon.org/viewtopic.php?f=59&t=72822-THREADZ

    also check out mah EZ's!

  2. #2
    Dedicated Member Dillinger's Avatar
    Join Date
    Oct 2009
    Posts
    540

    Re: jumpeh's thread

    Use this website and Host your animations here
    Http://www.pivotup.com


  3. #3
    Veteran Enthusiast Kellawgs's Avatar

    Join Date
    Oct 2008
    Location
    Kansas
    Posts
    6,141

    Re: jumpeh's thread

    I liked the one with the boxhead guy, its ur best one in my opinon, the trails looked nice. It sort of looks like you need to turn up the frame rate a little bit. In the gunshot one I can tell that you was doing it similar to Animal's Gun Firing Tutorial. But anyways, nice animations, make some more.

  4. #4
    Newbie
    Join Date
    Jan 2010
    Posts
    20

    Re: jumpeh's thread

    new anim!
    http://darkdemon.org/viewtopic.php?f=59&t=72822-THREADZ

    also check out mah EZ's!

  5. #5
    Newbie
    Join Date
    Jan 2010
    Posts
    13

    Re: jumpeh's thread

    you have creative ideas, but your stiffness is in a seriouse need for a checking. Aswell as your easing, and movements. Ill give you some examples.

    Movements: When the guy jumped in in the animation: Jumpeh
    He made sort of a swirl in and uneased way, and the landing was stiff. try going back to your basics and show us some run tests, walk tests, and then do those parkour-like animations.

    Stiffness: In all of the animations had had much stiffness and alot of twitches, people tend to try to lose the stiffness by easing less when they stop a movement, and going straight to the next movements, but by doing this you make many twitchy movements and it makes it even stiffer looking then it would of been.
    My advice for you is to try to ease out your movements by 1 or 2 more frames but do not double frame unless purposely in a slow-mo part.

    Easing: Like i said, in order to cut stiffness, you reduce your easing aswell, making it look twitchy and un-realistic, and again, try doing some tests before going for a higher achivement animation,

    Low-med beginner. Courtesy returned (:

  6. #6
    Newbie
    Join Date
    Jan 2010
    Posts
    20

    Re: jumpeh's thread

    here's a run loop, thanks for the advice
    i'll be making jumps and other stuff like that too

    thanks man
    http://darkdemon.org/viewtopic.php?f=59&t=72822-THREADZ

    also check out mah EZ's!

  7. #7
    Senior Member

    Join Date
    Dec 2009
    Location
    in the metro
    Posts
    433

    Re: jumpeh's thread

    its stiff and stuff and no easing/flow i recomend tuts
    your gunshot lacked good effects
    the rest was 50/50
    keep tryin
    [center:247z4vme][/center:247z4vme]


 

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