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View Poll Results: rank?

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  • this suxorz!

    2 25.00%
  • low begginner

    0 0%
  • -

    2 25.00%
  • med begginer

    2 25.00%
  • -

    2 25.00%
  • high begginer

    0 0%
  • -

    0 0%
  • intermediate (lmao!)

    0 0%
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Results 1 to 10 of 13

Thread: flicker

  1. #1
    Newbie
    Join Date
    Jan 2010
    Posts
    22

    flicker

    yo
    welcome to my thread. enjoy the animations and leave helpfull comments
    i'll return courtesy to everyone unless they say something like "that looks like a piece of crap" if you say that, please tell why


    run loop-
    a simple test, and also a basic way to show you guys where i'm at at the moment

    cool kick-
    I worked on this for a while, looks good to me but i bet you guys are gonna find something wrong with it credz-droidz for the sketchy trail thing and base


    gunshot test-
    I think it's okay, I did my best on easing and everything...i think...i know the effect's not that great, but whatever...

    i'll have more animations soon
    kthnxbye
    ~sincerely, flickerlight
    <---clicky clicky

  2. #2
    Senior Member

    Join Date
    Dec 2009
    Location
    in the metro
    Posts
    433

    Re: flicker

    the run was ok
    it was stiff and there was no easing/flow in it and the back was just there stiff stiff stiif
    no other than stiff

    keep tryin bro
    [center:247z4vme][/center:247z4vme]

  3. #3
    Fresh Newbie
    Join Date
    Jul 2009
    Posts
    5

    Re: flicker

    well i like your run. its smoother than mine. idk how to use Pivot like all the pros so everything looks fine to me lol.

  4. #4
    Devoted Veteran
    Join Date
    Aug 2008
    Posts
    10,069

    Re: flicker

    Hm, that's not bad for a new guy. What really stuck out to me was how jerky the arms and legs were; next time try to move those a little bit slower. To fix the stiffness in the back, you just need to move it a little bit each frame of the run. Er, there's not much I can say right now. I might come back when you have more animations up.. If I were to rank it, I'd say low or med beginner.

    Courtesy?

  5. #5
    Regular Member FatalPivot's Avatar

    Join Date
    Jan 2010
    Posts
    156

    Re: flicker

    Returning the curtz. The run was ok. A little stiff. If your new thats pretty good. Keep goin mate xD
    [center:137tnrlc]Yours, FatalPivot


    ^Click me, for my thread (:^

    Midnite rave!


    Quote Originally Posted by Bolt
    Im so pivot, I shit segments.
    [/center:137tnrlc]

  6. #6
    Newbie
    Join Date
    Jan 2010
    Posts
    22

    Re: flicker

    update!

    cool kick-
    ~sincerely, flickerlight
    <---clicky clicky

  7. #7
    Regular Member
    Join Date
    Jan 2010
    Location
    LOL WIERDO
    Posts
    117

    Re: flicker

    your run was pretty good but his front leg needs to extend more
    and the combo was smooth and well eased
    courtz?
    [center:dopvb5ny][spoiler:dopvb5ny]http://darkdemon.org/viewtopic.php?f=2&t=72386&start=45[/spoiler:dopvb5ny][/center:dopvb5ny]
    SHA ZAM!!!....why aren't u dead yet?
    *checks manual*


    http://darkdemon.org/viewtopic.php?f=2&t=72386

  8. #8
    Senior Member nathaniscool's Avatar
    Join Date
    Mar 2007
    Location
    Pepperland
    Posts
    359

    Re: flicker

    Run was okay, stiff, though it looks like it could be really good with some work. I liked the cool kick one, pretty well eased.

  9. #9
    Newbie
    Join Date
    Jan 2010
    Posts
    22

    Re: flicker

    update-
    thanks for the comments, guys!
    ~sincerely, flickerlight
    <---clicky clicky

  10. #10
    Dedicated Member PumpkinKingz's Avatar
    Join Date
    Jun 2009
    Location
    Thanks barium for avatar
    Posts
    800

    Re: flicker

    Ok well first off I like how your trying the basics to test it out, thats what i never did and i was a fail for most of the pivot time.
    Now for the CC
    It was stiff, stiffness can be fixed when you move each joint in every frame even the tiniest bit will do alot.
    Also your a bit jerky, This can be fixed by not just popping out moves unless its a punch or the necessary things.
    Easing, Well im mot going to tell you to only use easing but you should start out with it and use it more but remember don't over or under use it because this can make a good animation shit.

    A way to get better fast is to look at tutorials, would say derren (baha's) tut would be best but you can look at the master list and find more detailed ones on the things you are looking for.

    A rank I would say low beginner sadly but your close to medium

    Well thats all
    Your courtesy is now returned

    Credits to me for the poem,
    and heather for making the signature.


 
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