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Thread: Awsome me

  1. #1
    Fresh Newbie
    Join Date
    Feb 2010
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    7

    Awsome me

    Here is my very first pivot enjoy and rate

  2. #2
    Dedicated Member Dillinger's Avatar
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    Oct 2009
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    540

    Re: Awsome me

    Your animations are good and all but
    They need a lot of easing and they lack movement


    Easing:Easing is the art of starting off slow, then getting faster and faster and faster, their speed slowly decreases until they finally stop.
    Ex:/-/-/-/--/---/----/-----/----/---/--/-/-/-////.


    Frog:That animations is very choppy and needs a lot more movement,
    Remember what easing is do that through out the whole animation. and it will look better.


    Good luck and take your time when you are animating,
    you'll get better at animating over time.


  3. #3
    Old Newbie
    Join Date
    Nov 2009
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    42

    Re: Awsome me

    I agree with the pivot god, you should use a lot more easing. And also try to move all joints in the animation to make it look smooth and realistic.
    \
    \
    Courtesy?!

  4. #4
    Fresh Newbie
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    Feb 2010
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    Re: Awsome me

    thank you for the advice

  5. #5
    Fresh Newbie
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    Feb 2010
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    Re: Awsome me

    ok heres another. try any better?

  6. #6
    Dedicated Member Dillinger's Avatar
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    Oct 2009
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    540

    Re: Awsome me

    Its better but your not quite catching my point.

    That is easing Here is the Piv File.Study it and try to make an easing test.
    Your animation still lacks movement.
    To fix that, try to move each joint each frame even if that mean's by a pixel.
    Combine those two you will get better at animating.


  7. #7
    Regular Member
    Join Date
    Jan 2010
    Location
    Valve Software
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    164

    Re: Awsome me

    I see where you're coming from, you have good animation ideas but you can't make them. Try easing up a but more, continuing from thapivotgod, make your animation frames like this
    I-I--I---I----I---I--I-I
    not like this
    I--I--I--I--I--I--I--I-I

    and try to move every joint every frame, this creates a good smoothness and flexibility factor so your anims aren't so stiff.
    Low beg for now.
    Courtesy please?

  8. #8
    Fresh Newbie
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    Feb 2010
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    7

    Re: Awsome me

    ok ill try again

  9. #9
    Dedicated Member FATBM's Avatar
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    Jun 2009
    Location
    707 nigga
    Posts
    510

    Re: Awsome me

    also, use objects in your anims, but make sure to work on the basic movements first



 

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