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  1. #1
    Senior Member

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    -[hunter's] Anims- -Uuuuupdate- BLOODZ

    hunter!'s Animations!

    GIVE AS MUCH CC AS POSSIBE its the only way i can improve =D

    newest always at top in .gif form

    i return most courtesy

    Newest: some blooooodz

    Credits: ALL me

    Flip and run

    Failed Parkour

    Combo lol

    PivAd insparation

    Julian styled animation:

    another Julian styled thing :l

    some long thing thats cul

    thats all for now

    Credit:
    PivAd (for some ideas and .piv files i could study)
    Julian
    Legos
    TRGG
    ...................
    [center:247z4vme][/center:247z4vme]

  2. #2
    Senior Member Sh0ck's Avatar
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    Re: -[hunter!'s Anims]- -- NEW THREAD SO CLICK!!

    Newest looks cool. Maybe nice for an avatar or sumthin lol. Just ease more in your animations and maybe look at sum tuts. Nice job tho.
    [center:1a10eid0]
    [Thread]


    TY Zelter for the Siggy and Avatar[/center:1a10eid0]

  3. #3
    Senior Member

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    Re: -[hunter!'s Anims]- -- NEW THREAD SO CLICK!!

    Quote Originally Posted by PivotSh0ck
    Newest looks cool. Maybe nice for an avatar or sumthin lol. Just ease more in your animations and maybe look at sum tuts. Nice job tho.
    hey thanks
    [center:247z4vme][/center:247z4vme]

  4. #4
    Sly
    Sly is offline
    Regular Member Sly's Avatar
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    Re: -[hunter!'s Anims]- -- NEW THREAD SO CLICK!!

    cool anim, could use a little easing though
    v Click for My Thread (I return courts) v
    http://www.darkdemon.org/viewtopic.p...98494#p1298494
    [spoiler:1shejvz7][youtube:1shejvz7]http://www.youtube.com/watch?v=0Ff6bXsIu5I&feature=related[/youtube:1shejvz7][/spoiler:1shejvz7]
    [spoiler:1shejvz7][/spoiler:1shejvz7]

  5. #5
    Senior Member RAGE's Avatar
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    Re: -[hunter!'s Anims]- -- NEW THREAD SO CLICK!!

    Huh, that's really weird
    But it's creative.
    MY THREAD ON THE WEST SIDE. YO.

    THERES NO SUCH FUCKING THING AS MAGIC MUSHROOMS GOD DAMNIT.
    THEY'RE CALLED SHROOMS.

  6. #6
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    Re: -[hunter!'s Anims]- -- UPDATE- Cul Combo

    Bumpdate guys:
    Cul Combo thing:

    High Beg???

    E: just edited the bounce part a little
    [center:247z4vme][/center:247z4vme]

  7. #7
    Enthusiast

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    Re: -[hunter!'s Anims]- -- UPDATE- Cul Combo

    I really liked that pivad inspired one, also your combos are really nice, although at times they are shakey, still, great animations. keep animating . High beginner.

    Courtesy returned.
    [center:3sv7emzt]Thread[/center:3sv7emzt]

  8. #8
    Senior Member

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    Re: -[hunter!'s Anims]- -- UPDATE- Cul Combo

    Quote Originally Posted by Tengoshu
    I really liked that pivad inspired one, also your combos are really nice, although at times they are shakey, still, great animations. keep animating . High beginner.

    Courtesy returned.
    Thnaks a bunch dude
    any more comments?
    [center:247z4vme][/center:247z4vme]

  9. #9
    Dedicated Member
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    Re: -[hunter!'s Anims]- -- UPDATE- Cul Combo

    Its quite choppy and stiff. Mostly near the back..And his head didn't move at all. Id say high/med. Almost there.
    Old fag!

  10. #10
    Fanatic Enthusiast Phazon's Avatar

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    Re: -[hunter!'s Anims]- -- UPDATE- Cul Combo

    The animation is stiff. Try make your movements flow into the next. Check Striders flow tut in pivot chat. It helps, but the animation is entertaining and keeps the viewer watching.
    Med Begginner
    Courtesy returned


    -... .- - - .-.. . --.. --- -. .
    "The longest, most intense first-person shooter animation in all of Pivot history..."
    726 frames - and I'm still animating the prologue


 
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