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Thread: ODZ Animationz

  1. #1
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    ODZ Animationz

    Sonic vs Shadow


    Background on Youtube


    Gogeta VS Vegito You decide who win


    DragonBallZ Silver (Preview) I'm still editing and also i got lazy on the fusion

  2. #2
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    Re: ODZ Animationz

    Sonic vs Shadow is pretty good, looks like you've been animating for awhile. I would say at least med-beg, when Shadow ran when Sonic pushed him back, the run look sorta off. Excuse me if I'm wrong but it doesn't look like there is any easing present. Both of them looked a bit stiff, so remember to move all joints.

    Courtz?

    E: Also make a longer animation with more movements, it'd be easier to give CC like that.
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  3. #3
    Regular Member MPK Animations's Avatar
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    Re: ODZ Animationz

    Good job. But I didn't like how Shadow went from rolling to running.
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  4. #4
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    Re: ODZ Animationz

    WHAT THE FUCK.
    I was just looking at your channel, I saw that background! Lol
    Edit: I went and looked at my history, and found you. I'll sub ;D
    Edit2: I subbed, and thanks for the invite.
    ____________________
    That animation was very nice, but there are a few problems such as easing, stiffness and physics. Seeing as it's Sonic and Shadow the physics probably aren't much of a problem. What annoys me is the stiffness. You should try to move every joint of the Stickman in each frame, Making it un-stiff.
    I love the 'Youtube/ DBZ' style you've got going on, and it's entertaining to watch.
    Keep it up.
    Comment on my thread? Link in signature.
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  5. #5
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    Re: ODZ Animationz

    The goku vs vegeta was pretty good but it was stiff and it doesn't look like you used easing.

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  6. #6
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    Re: ODZ Animationz

    I can tell you are a big fan on anime's. Awesome work so far, I like how sonics legs turn into a ball, just like in the anime. For improvement, work on major aspects like movements, easing, spacing and physics. Read some tutorials for help as well. Once you improve on them, your animations will look a lot better. Keep it up duude.


 

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