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  • Med beginner

    1 25.00%
  • Low beginner

    3 75.00%
  • High beginner

    0 0%
  • Borderline intermediate

    0 0%
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  1. #1
    Newbie
    Join Date
    Jun 2010
    Posts
    10

    Metro's Beginner Pivot Animation Thread

    My thread is currently under construction. Please do not lock it.
    Visit my beginner pivot animation thread here.

  2. #2
    Fanatic Enthusiast Pinkot's Avatar

    Join Date
    Aug 2009
    Posts
    3,979

    Re: Metro's Beginner Pivot Animation Thread

    yoour walk looks pretty good except that its stiff, you should move every joint in each frame and also work on foot placment. Your walk was somewhat smooth though, but keep practicing.
    I hope I helped.
    Courtesy?

    Pingu

  3. #3
    Newbie
    Join Date
    Jun 2010
    Posts
    10

    Re: Metro's Beginner Pivot Animation Thread

    Quote Originally Posted by Kilroy
    yoour walk looks pretty good except that its stiff, you should move every joint in each frame and also work on foot placment. Your walk was somewhat smooth though, but keep practicing.
    I hope I helped.
    Courtesy?
    Yeah, I noticed that it was a bit stiff. The foot placement was a bit shaky, so I'll definitely work on that.

    Courtesy returned.
    Visit my beginner pivot animation thread here.

  4. #4
    Fanatic Enthusiast Pinkot's Avatar

    Join Date
    Aug 2009
    Posts
    3,979

    Re: Metro's Beginner Pivot Animation Thread

    thats not exactly what courtesy is, its when you coment on my thread because I commented on yours.
    that's okay though. it made me laugh everyone loves to laugh.

    Pingu

  5. #5
    Newbie
    Join Date
    Jun 2010
    Posts
    10

    Re: Metro's Beginner Pivot Animation Thread

    Quote Originally Posted by Kilroy
    thats not exactly what courtesy is, its when you coment on my thread because I commented on yours.
    that's okay though. it made me laugh everyone loves to laugh.
    What? I did comment on your thread. Ha ha.
    Visit my beginner pivot animation thread here.

  6. #6
    Regular Member

    Join Date
    Apr 2010
    Location
    In a house
    Posts
    205

    Re: Metro's Beginner Pivot Animation Thread

    Your anims are pretty cool. But you should work really hard on easing and flow man. Look it up on the tut section. Overall, med beg. Keep going!
    Courtz returned.
    [center:30plszig]
    Click image for thread.


    Join Animatorforum!![/center:30plszig]

  7. #7
    Senior Member Sniperthe0ne's Avatar
    Join Date
    Jan 2010
    Location
    london
    Posts
    359

    Re: Metro's Beginner Pivot Animation Thread

    foot placement needs working on and also you need to work on easing you animations. i'll say low beginner just keep practicing and you will improve.
    Courtesy
    http://darkdemon.org/viewtopic.php?f=2&t=76001

    Don't get it twisted!!
    Click here to see the first two ep's
    http://darkdemon.org/viewtopic.php?f=61&t=72478
    Click it... I know u want to.
    http://www.youtube.com/user/Sniperthe0ne

  8. #8
    Dedicated Member Mars's Avatar

    Join Date
    Apr 2009
    Location
    France
    Posts
    893

    Re: Metro's Beginner Pivot Animation Thread

    I noticed that you checked the Darren's tut
    Those basics tests looks like Darren's but you did it with your own stick, and like all the beginners you have to work on the basics.
    Its stiff (much on the back), sometimes its shaky (also footplacements).
    Well, keep it up and watch more tuts too !

  9. #9
    New Lunar Republic Princess Luna's Avatar

    Join Date
    Mar 2008
    Posts
    3,118

    Re: Metro's Beginner Pivot Animation Thread

    Low Beginner.

    I would say many suggestions, but lets have you animation improved one step at a time.

    From what I see, your animations are still pretty choppy. You probably used Pivot for a little now, yes? It appears that you read Darren's/Baha's tutorial and tried to animate his example.

    I see that you started to grasp the concept of smooth animating, but you still have not perfected it for in the punch animtion, the legs were shaky and are very choppy, and the arms were great until it came back down to the stickman's side. You must focus on all parts of the stickman to animate great. Animate with this type of spacing:
    |-|--|---|----|---|--|-|
    | represents frames.
    - represents amount of space.
    It is called easing. Easing is when you move slowly, speed up and slow down on one movement, yes? Try to focus on that concept for now.

    Arms: When he finished punching, make the fall a bit faster and for the other arm, add easing when that falls.

    Legs: Don't ignore the legs! The legs are sliding across the floor unnaturally. It is shaky. Try to keep feet in one place on the floor when the stickman takes a step. And apply easing on the legs.

    The body: It moved across the screen as if it was like this:
    |-|----|--|------|--|---|-|
    Keep the body in general go smoothly across the screen.


    Courtesy returned.



    Spoiler:
    Late-2006 - Started using Pivot.
    6 Apr/2010 - Became intermediate by winning the Best Beginner on DarkDemon contest.
    12 Aug/2011 - Returned to Beginner rank.
    20 Oct/2012 - Returned to DarkDemon.

  10. #10
    Newbie
    Join Date
    Jun 2010
    Posts
    10

    Re: Metro's Beginner Pivot Animation Thread

    Quote Originally Posted by Predator
    Low Beginner.

    I would say many suggestions, but lets have you animation improved one step at a time.

    From what I see, your animations are still pretty choppy. You probably used Pivot for a little now, yes? It appears that you read Darren's/Baha's tutorial and tried to animate his example.

    I see that you started to grasp the concept of smooth animating, but you still have not perfected it for in the punch animtion, the legs were shaky and are very choppy, and the arms were great until it came back down to the stickman's side. You must focus on all parts of the stickman to animate great. Animate with this type of spacing:
    |-|--|---|----|---|--|-|
    | represents frames.
    - represents amount of space.
    It is called easing. Easing is when you move slowly, speed up and slow down on one movement, yes? Try to focus on that concept for now.

    Arms: When he finished punching, make the fall a bit faster and for the other arm, add easing when that falls.

    Legs: Don't ignore the legs! The legs are sliding across the floor unnaturally. It is shaky. Try to keep feet in one place on the floor when the stickman takes a step. And apply easing on the legs.

    The body: It moved across the screen as if it was like this:
    [quote:11x5i3k2]|-|----|--|------|--|---|-|

    Keep the body in general go smoothly across the screen.


    Courtesy returned.
    [/quote:11x5i3k2]

    People, this is the kind of feedback that really helps me improve my animating skill with pivot. Thanks for the great feedback Predator.
    Visit my beginner pivot animation thread here.


 
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