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  1. #1
    Enthusiast

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    <:: Papercut Animations ::> (INTERMEDIATE?!)

    [center:2j76mdb7]<::| PAPERCUT |::>[/center:2j76mdb7]


    Newest animation:
    Chargin'



    Older animations:
    Flexibility Man
    Prison Break
    Elemental
    Hesitation
    Gravity Shift
    Wrong Place
    Recovery

  2. #2
    Senior Member
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    hanging on for dear life on your shoe!
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    Re: <:: Papercut Animations ::>

    the one at the top was pretty good, but it went a little too fast and at the end the punchers arm snapped into a differnt position very fast. also i think you could slow down the movements just a bit, cause it went a bit too fast.
    probably hig beginner

    Courtesy??
    Thread: http://darkdemon.org/viewtopic.php?f...83734#p1383734
    [center:2yuo8tls][/center:2yuo8tls]

  3. #3
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    Re: <:: Papercut Animations ::>

    Courtesy returned.

  4. #4
    Enthusiast Tryptamine's Avatar
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    Re: <:: Papercut Animations ::>

    Seems this is a comeback thread of sorts, but nice animation. The reaction was kind of sketchy though. It may just be cause it's incomplete but the arm movements seem uneased. The punch was well done though. Put up some more animations and i'll give some more CC.
    Courtesy?
    [center:22op32gp]Music Thread[/center:22op32gp]
    [center:22op32gp][/center:22op32gp][center:22op32gp] [/center:22op32gp]

  5. #5
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    Re: <:: Papercut Animations ::>

    Thanks, I'll return the courtesy later.

  6. #6
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    Re: <:: Papercut Animations ::>

    Update:
    Wrong place

  7. #7
    Enthusiast Orange's Avatar

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    Re: <:: Papercut Animations ::>

    That was a med beginner animation IMO.

    I think that it was way too stop and go - there was no flow from one movement to the next. Obviously that's more difficult to do with jumping but if you look at the arms they totally stop before moving again when the stick starts to jump back upwards.

    Additionally the whole thing is pretty bland. For that I'd recommend adding some camera movements - move the ground around one or two pixels each frame to make the animation look more dynamic.

    Your foot placement was generally good and there wasn't any shakiness, there was a little stiffness but overall that was good and the stick was eased up and down nicely. Work on your poses and your flow - study .piv files if you can from higher ranked animators to get an idea of how to get rid of the stop and go problem and how to make animations more exciting in terms of camera movements.
    [center:1eu2wiql]
    MSN: tjl_OOO@hotmail.co.uk
    Orange&#39;s thread


    <3 Bagwa03 <3 Lawn Feed[/center:1eu2wiql]

  8. #8
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    Re: <:: Papercut Animations ::>

    Thanks, I'm generally pretty good at camera movements, I just didn't want to overdue the simple animation with something that skullfucks your eye.

  9. #9
    Junior Member LoOtuZ's Avatar
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    Dec 2010
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    Re: <:: Papercut Animations ::>

    Nice easyng, the effect are simple but good too.
    Keep practicing.
    Good Luck o/
    [center:2we7a3yt]Courtesy?

    "No can do this!
    No can do that!
    What da hell can you do, my friend?
    In this place that you call your town"
    [/center:2we7a3yt]

  10. #10
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    Re: <:: Papercut Animations ::>

    Update:
    Gravity Shift


 
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