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  1. #1
    Fresh Newbie
    Join Date
    Dec 2010
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    2

    one of my animations

    here are one of animations

  2. #2
    Newbie
    Join Date
    Jan 2011
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    In a dark corner...
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    10

    Re: one of my animations

    Well It's stiff, now? You ask: No recoil on the rocket, it looks like he's shooting a potato-gun. Even though the launcher's on his shoulders. There's a delay from when the rocket hits the wall to the explosion. And you've also broken the laws of physics. The wall doesn't fall...
    Work on realism mainly.

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  3. #3
    Zax
    Zax is offline
    Philostignator Zax's Avatar

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    Oct 2010
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    Re: one of my animations

    I kind of like the effects, but they were used badly. Work on the basics first. Here's a good tutorial: viewtopic.php?f=36&t=22662 It should help you take a step forward or two.
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  4. #4
    Dedicated Member
    Join Date
    Aug 2010
    Location
    Long Island, NY.
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    744

    Re: one of my animations

    Hello and welcome to Darkdemon. To start off, your animation is stiff. Work on moving every joint in every frame. And there is little to no easing. The effects are OK,but the The Styk said, they were used badly. And the stick needs more movement. Work on realism. In case you haven't already, take a look at Darren's pivot tutorial. It might help you out.

    Good luck and enjoy your stay.
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  5. #5
    Enthusiast Olix Flix's Avatar

    Join Date
    Dec 2008
    Location
    Talesland
    Posts
    1,581

    Re: one of my animations

    Well, that animation is not good at all. It has no movement, only a simple and cheap explosion.

    If you want to improve, you must make some movements. Try some hits on the air, fights, or even just a stickman running.
    D.A.N.G.E.R.O.U.S. A.N.I.M.A.L.S.


 

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