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  1. #1
    Junior Member MrToasteh's Avatar
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    MrToasteh's Thread



    UPDATE! Finished the run and added a front flip!
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  2. #2
    Fanatic Enthusiast

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    Re: MrToasteh's Thread

    Your Pretty Good,Just work on the running its too slow,
    Other than that its awesome,Med-High Beginner

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  3. #3
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    Re: MrToasteh's Thread

    Nice

    After the flip, the arms did not absorb enough of the impact, and did not push off hard enough. But everything leading up to that was perfect. Awesome.

    Can't wait to see your next update

  4. #4
    Old Newbie Rickis96's Avatar
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    Re: MrToasteh's Thread

    Not bad! I'd say med-beg, I agree with the guy above me, you need to have the arms bend when he lands on them, to make it more realistic.

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  5. #5
    Regular Member .Robert's Avatar
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    Re: MrToasteh's Thread

    After I watched this animation, I realized that you have a very good amount of potential.

    Your animation is good, but overall needs a little work.
    At the landing of the flip, his arms do not keep in place when holding himself up. The leftward most arm seems to edge off to the right as he follows through with the flip.

    Next up is the flow of the animation. As he rolls through the flip, his arms seem to stay firm in place as he lands. I suggest moving the arms a little more in a flipping way. If you were ever to see someone flip in real life, they tend to swing their arms as they move through the flip, most likely to expel the remaining momentum from the flip.

    The final point I would like to make is that as the animation goes on and on, the 'figure' you are animating seems to move upward on the ground. At first he starts off about midway between the ground line and the bottom of the stage. When he lands, his feet finish off nearly at the top.

    Other then those, your animation is very good.
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  6. #6
    Dedicated Member Sorcerer's Avatar

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    Re: MrToasteh's Thread

    Pretty decent flip.
    Robert pointed out most of the errors.
    I see one more that he din't metion, when he lands on hes feet in the few final frames hes hands sudenly stop. You should have eased them more and all so you could bend the knees at least a litle bit on the landing. But i think the first part just before the flip is perfectly eased and looks nice.
    Hard to rate you on such a short clip.
    I say med-high beg

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  7. #7
    Enthusiast Olix Flix's Avatar

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    Re: MrToasteh's Thread

    Before the man puts the foot on the wall, everything is "okay". But during the jump, the movement is slower than it should.
    Any kind of backflip should always be fast. I think there are some great examples in the Tutorial Section.

    And during the run, the legs should go further.
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  8. #8
    Fanatic Enthusiast Gabe.'s Avatar

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    Re: MrToasteh's Thread

    Hey MrToasteh,

    Alright, on that wall flip animation, it wasn't bad, I liked the physics of it, and it was eased about right. I didn't like the joint stiffness though, it just seemed weird, the arms should've gone back at least a bit when he finished to keep the momentum. Also, the legs should've moved more as well, with the momentum. Just work on those things, and you should be good.

    Medium-high beginner ;D
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  9. #9
    Junior Member MrToasteh's Avatar
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    Re: MrToasteh's Thread

    Bumpdate.


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  10. #10
    Enthusiast Ussay's Avatar
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    Re: MrToasteh's Thread

    that animation was good, but like everybody said .. the arms are most of the imperfection in that animation, but you are pretty good bro :P (Y)


 
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