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  1. #1
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    Beast thread. Updated 11/03/11 ~Free Fall

    [center:1kyczuoj]

    Kick test + walk
    Gravity Loop[/center:1kyczuoj]
    [center:6lu4kh9y]

    :. DD Thread .: | :.PB Thread.:

    [/center:6lu4kh9y]

    I'm brazilian. Sorry for my bad english x_x

  2. #2
    Junior Member pivot 3.1 el's Avatar
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    Re: Beast thread. Gravity Loop

    excellent

  3. #3
    Senior Member Maestro's Avatar
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    Re: Beast thread. Gravity Loop

    Quote Originally Posted by pivot 3.1 el
    excellent
    that would be considered spam.

    the movements that you showed in that animation where really good! however, I would suggest not randomly making the stickfigure stom moving. keep him moving throughout the animation. keep it up.

    courtesy?
    I walk with a limp like an oldschool pimp.

  4. #4
    Banned
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    Re: Beast thread. Gravity Loop

    I like that it was really smooth, and the concept was cool too. What I didn't like was that the figure was static at times, so it looked lazy, which I know your not. I'll keep an eye on you progress. Keep the shit up

  5. #5
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    Re: Beast thread. Updated 03/03/11 ~Kick test + Walk

    UP :}
    [center:6lu4kh9y]

    :. DD Thread .: | :.PB Thread.:

    [/center:6lu4kh9y]

    I'm brazilian. Sorry for my bad english x_x

  6. #6
    Regular Member
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    Re: Beast thread. Updated 03/03/11 ~Kick test + Walk

    Really smooth kick, i like it to fix the walking, delete the frames that have 1 pixels movements or stops, keep the spacing evenly for walking.

  7. #7
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    Re: Beast thread. Updated 11/03/11 ~Free Fall

    update
    [center:6lu4kh9y]

    :. DD Thread .: | :.PB Thread.:

    [/center:6lu4kh9y]

    I'm brazilian. Sorry for my bad english x_x

  8. #8
    Junior Member pivot 3.1 el's Avatar
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    Re: Beast thread. Gravity Loop

    Quote Originally Posted by Eros
    Quote Originally Posted by pivot 3.1 el
    excellent
    that would be considered spam.

    the movements that you showed in that animation where really good! however, I would suggest not randomly making the stickfigure stom moving. keep him moving throughout the animation. keep it up.

    courtesy?
    no is spam
    Greetings to all

  9. #9
    J.D
    J.D is offline
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    Re: Beast thread. Updated 11/03/11 ~Free Fall

    Absolute madness man, I love your style, the 3D was fluent and it really had a nice flow to the entire thing. I wanted it to go further though, and perhaps loosen up the character a little, there were sections where his legs would remain static for a few frames, and his arms would only very loosely slide around. I think you'd definitely catch the eye of the rank team if you incorporated your 3D and fluent style into an animation with some length, perhaps a storyline.

    Keep up the good work.



    Courtesy?


 

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