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  1. #1
    Fresh Newbie
    Join Date
    Oct 2011
    Posts
    6

    SimplySarcasm's Thread of Animation and Whatnot

    Hi there! I've finally decided to pick Pivot back up and try my hand at animating again, so I'll keep this thread updated with my half assed attempts at animating :P.

    I used Pivot waaaay back in 2006-2008 (Formerly "GodlydudeofGodlyness" I made the name when I was like... 11), and dropped it about 2 years ago. So for a while I'm going to be extremely rusty.

    Newest:
    Combo Test [spoiler:1fepwruk][/spoiler:1fepwruk]

    New:
    None so far.

    Old:
    Gadget Collab Entry [spoiler:1fepwruk][/spoiler:1fepwruk]
    Old Combo Test [spoiler:1fepwruk][/spoiler:1fepwruk]
    Rebalanced Tribute (Unfinished and Failed) [spoiler:1fepwruk][/spoiler:1fepwruk]

  2. #2
    Regular Member
    Join Date
    Sep 2011
    Location
    In Sticktopia,Killing some sticks...Bored...
    Posts
    145

    Re: SimplySarcasm's Thread of Animation and Whatnot

    Quite good.


    Courtesy?
    [center:3k72qe6j][/center:3k72qe6j] [center:3k72qe6j]Courtesy? ;3[/center:3k72qe6j]

  3. #3
    Zax
    Zax is offline
    Philostignator Zax's Avatar

    Join Date
    Oct 2010
    Location
    Mars
    Posts
    2,158

    Re: SimplySarcasm's Thread of Animation and Whatnot

    The poses in your animations make it look kind of sloppy. What you need to do is imagine what the poses would look like in real life. A lot of those guy's limbs would break if they bent the wrong way like that. And some of your movements are too fast. Put more frames in between those movements. Transitions between movements should be eased, not ridiculously fast. Add more frames and your animations will be smoother.

    Courtesy?
    I'm Back




 

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