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View Poll Results: Whats My Rank (yo)?

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  • Low Beginner

    0 0%
  • Med Beginner

    4 33.33%
  • High Beginner

    8 66.67%
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Thread: Kyo's Anims!

  1. #1
    Regular Member Kyoku's Avatar
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    Kyo's Anims!

    [center:yk59zwiv]WELCOME TO MY THREAD![/center:yk59zwiv]
    Started Pivot: September 2011
    Beginner: November 22, 2011
    Intermediate: -
    Veteran: -
    Elite: -

    [center:yk59zwiv]NEWEST:
    Jannu Jump!


    ---

    Wall Flip Continued
    GIF

    ---


    [Old Pivs Deleted 'Cause They Suck :P][/center:yk59zwiv]
    PS: Ill add PIV files later when i get more anims on here and these seem suckish/old to me!
    Wanna give Courtesy? Please?
    http://darkdemon.org/viewtopic.php?f=2&t=88272
    [only 2 anims]

  2. #2
    Old Newbie Bulld0g's Avatar
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    Nov 2011
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    46

    Re: Kyo's Anims!

    The run and jump animation could use some work. The physics are off and you need to work on your running :P it's a little too rushed. I like the box animation, though. Very nicely eased and looked very smooth.

    Low beginner for now, practice.

    Courtz?

  3. #3
    Senior Member

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    Re: Kyo's Anims!

    I disagree, thats not Low-Beg at all, maybe Med-High, his easing is fine and he attempted on animation scenarios that not many others will try. Yes physics can use work but just the flip its self was fine, just fix spacing to fix the landing(spin faster). Boxors was a bit shakey but nice funny effects and nice try at camera movements. watch your foot placement. make sure the feet hit the floor, I know those dots play tricks on you but watch it over. Make sure your main foot stay in the same spot because it'll just looking like your slippery pete on the floor but what am I to complain, the run and flip has perfect foot placement. Shit, I see you being a good animator tbh. work on your shakeyness and stiffness and touch up on easing, but once you keep animating youll see the shakeyness what you think needs to be fixed. Bro your doing great keep animating. As I said Med-High.

    Courtz?
    [center:3baahxfb]


    My Animation Folder (Updated Regularly)
    Take but give Courtesy.[/center:3baahxfb]

  4. #4
    Junior Member glym's Avatar
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    92

    Re: Kyo's Anims!

    OK, I'm with Ponyo. Your animations are decently eased and smooth, effects are good in boxtor, etc. A few flaws: Boxtor's landing is not powerful enough and looks slightly awkward. Your Flip is smooth, but the physics are way WAY off. It just looks like he is stepping into the air. Apart from that, good. I'd say Med-High Beginner. Keep it up.

    Courtesy?
    [url=http://darkdemon.org/viewtopic.php?f=2&t=84950]

  5. #5
    Banned

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    Re: Kyo's Anims!

    Work on your flow.

  6. #6
    Newbie
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    Re: Kyo's Anims!

    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA





  7. #7
    Senior Member

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    Re: Kyo's Anims!

    ... Well because those last 2 comments probably didn't make much sense, I want to say your new animation was an improvement. way better spacing, The running and the sort of intimidating growl in the end was pretty sick. Um, in the end the grey guy is reacting way to much on that landing, So I'd advice you if you continue you it either make him spring up ( not literally) from that position because thats much all you can do or fix his reaction. Next, when the black guy slows down from the run he seems a bit to stiff and it looks like you got lazy. Fix that back shakiness when he stops. When he pops up and looks up slow it down then i think it'll look better. His hands and arms look weird after he stops but it's flowed and easy when he moves back. I hate this TRGG tributed animating style and thats what most beginners see so they mimic this shitty stiff, uneased style and then they ask why it's low beginner. so don't do it, keep that flowy style you had during the end of the first black stick figure move back, that looked great. Imo when people do TRGG arms during running it looks completely retarded because when people run in real life you can see there arms swing back to give him momentum to swing forwards and run faster. Don't do this Animation style, it ruins your originality and I'm hoping to see this finished.

    FYI: Flow - The body's movement that matches the momentum. and for the most point you are constantly moving and especially in action animations you are mostly almost always moving so it's important to keep "Flow" unless stopped as I said.

    Still Med-High, but improved a bit.
    Edit: Btw that running was great better then mine at times ("The Legs")
    Courtesy?
    [center:3baahxfb]


    My Animation Folder (Updated Regularly)
    Take but give Courtesy.[/center:3baahxfb]

  8. #8
    Regular Member Kyoku's Avatar
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    Re: Kyo's Anims!

    Update~

    Wall Flip

    Edit: lol it's Valtus's base xD so credz to him~ :P
    Wanna give Courtesy? Please?
    http://darkdemon.org/viewtopic.php?f=2&t=88272
    [only 2 anims]

  9. #9
    Fanatic Enthusiast Oliver's Avatar

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    Nov 2011
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    Re: Kyo's Anims!

    That looks nice is that your base?
    I would like to use it.

  10. #10
    Banned
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    Re: Kyo's Anims!

    That was a really well-executed wall flip. Good job!


 
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