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  1. #1
    Regular Member Fenkai's Avatar
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    Nova Shenron Project ~Fenkai

    [center:6p8z9mck]Hi guys, in this topic you can view my animations.
    Hope you like em'![/center:6p8z9mck]
    [center:6p8z9mck]
    Nova Shenron Project 28 Frames Complete:
    [/center:6p8z9mck]

    [center:6p8z9mck][/center:6p8z9mck]
    [center:6p8z9mck]Nova Shenron Project[/center:6p8z9mck][center:6p8z9mck]Lithium Combo[/center:6p8z9mck][center:6p8z9mck]Super Bert (FAILED)[/center:6p8z9mck][center:6p8z9mck]RuzteH-FliPZ[/center:6p8z9mck][center:6p8z9mck]Sniper Animation[/center:6p8z9mck][center:6p8z9mck]Decapitation Collab Entry[/center:6p8z9mck][center:6p8z9mck]Chakra Dash[/center:6p8z9mck][center:6p8z9mck]Joint with Liteicon[/center:6p8z9mck][center:6p8z9mck]Tight Rope[/center:6p8z9mck][center:6p8z9mck]This Weird Thing[/center:6p8z9mck]
    [center:6p8z9mck]I'll post some more later
    -Fenkai-[/center:6p8z9mck]
    |YOUTUBE| |THREAD|
    XBOX LIVE: sk8erchip
    (if you want to add me as a friend on XBOX then you should probably PM me on DD or I'll probably decline)

  2. #2
    Old Newbie Imuo9's Avatar
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    Re: Fenkai's Thread.

    Looked very stiff. I don't think your anim has enough movement to get ranked, but the wind effect and stuff was cool...

  3. #3
    Regular Member Fenkai's Avatar
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    Re: Fenkai's Thread.

    Thank you, I'm currently working on a base tight rope walking animation.
    |YOUTUBE| |THREAD|
    XBOX LIVE: sk8erchip
    (if you want to add me as a friend on XBOX then you should probably PM me on DD or I'll probably decline)

  4. #4
    Puddin
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    Re: Fenkai's Thread.

    Your animations are really good i like how you use your spacing and flow in your anims is good too.
    But you should ease your movements a bit more to get them flow better with movements that are after the first movement
    Also your animations are a bit stiff you can get rid of stiffness if you move every joint in every frame, you should work on your foot placement too it's kinda bad but you'll get that edited fast it's not that kind of big deal.

    I hope i helped you a bit and i hope you make more animations soon so i can cc em

    Keep it up Medium-Beginner.

  5. #5
    Old Newbie Imuo9's Avatar
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    Re: Fenkai's Thread.

    Your second and third anims didn't look very realistic... and in the third animation: that's a weird slow motion, double framing is the best way usually ( It looked like the ball was slowing down, instead of a slomo). And if the ball was moving fast enough to cut the head off, shouldn't it keep going instead of falling to the floor? I liked the part where you change all the colors though, and also the way the camera kept shaking
    EDIT: courtesy pretty please?

  6. #6
    Regular Member Fenkai's Avatar
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    Re: Fenkai's Thread.

    Thank you guys for all the CC, will be updating very soon, and Imuo9, I'll check out your thread.
    |YOUTUBE| |THREAD|
    XBOX LIVE: sk8erchip
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  7. #7
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    Re: Fenkai's Thread.

    I think you need a bit more length in the anims to be ranked better but for now Main thing I can see is they are very stiff. Remember to move all joints in every frame even if its the slightest bit

    Courts?
    `Klaypex'

  8. #8
    Regular Member Fenkai's Avatar
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    Re: Fenkai's Thread.

    Thanks for the CC, I really do need to work on that stiffness ey.
    |YOUTUBE| |THREAD|
    XBOX LIVE: sk8erchip
    (if you want to add me as a friend on XBOX then you should probably PM me on DD or I'll probably decline)

  9. #9
    ajS
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    Re: Fenkai's Thread.

    Yea.... Stiffness and flow are a few problems you have to fix.

  10. #10
    Regular Member Fenkai's Avatar
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    Re: Fenkai's Thread.

    I just can't really fix my stiffness, although, I'm making an animation aimed to fix my flow and stiffness, it's coming along good, for now.
    |YOUTUBE| |THREAD|
    XBOX LIVE: sk8erchip
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