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  1. #1
    Newbie EGPrime's Avatar
    Join Date
    Mar 2013
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    12

    First animation in a while

    I have a friend on this board, so I decided to join. I though I might aswell post an animation, so I set to work for about 15 mins (Including Piv 4 download time) and did an animation. Please rate fairly, I take improvments and I do something about them. I only want to be good.

    [spoiler:1hgz51v0][/spoiler:1hgz51v0]
    [center:2rfulrtq][/center:2rfulrtq]
    [center:2rfulrtq][Enter epic phrase here][/center:2rfulrtq]
    [center:2rfulrtq]Je suis Le Pokemon master[/center:2rfulrtq]

  2. #2
    Senior Member manmat1's Avatar
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    Feb 2008
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    Re: First animation in a while

    EDIT: never mind, yes it is.

    Ok WELCOME
    I gather you are not entirely new to pivot, either way I suggest you go to the tutorial section and look at the ones you feel match your skill (there are some for intermediates+)
    That animation was very stiff, needs to be smoother, you should never have part of the stick completely still.
    Obv. you did it very quickly so yeah =] Not much to rate.
    MAKE SOME MOAR!
    AnimationsGoogle|PA Thread

    Quote Originally Posted by Win_Guy
    Energy doesn't obey the laws of physics

  3. #3
    Newbie EGPrime's Avatar
    Join Date
    Mar 2013
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    12

    Re: First animation in a while

    Quote Originally Posted by manmat1
    The image isn't showing. =S
    Oops sorry...
    [center:2rfulrtq][/center:2rfulrtq]
    [center:2rfulrtq][Enter epic phrase here][/center:2rfulrtq]
    [center:2rfulrtq]Je suis Le Pokemon master[/center:2rfulrtq]

  4. #4
    Veteran Enthusiast Sharpshooter's Avatar



    Join Date
    Oct 2007
    Location
    Queensland, Australia
    Posts
    6,935

    Re: First animation in a while

    Nice man. The fade effect was done well and I like the subtle tremor effect (the shakey movement you added as the stickman hit the ground). By the looks of it you animated at a high fps, if you're comfortable using high fps then stick with it, otherwise I suggest you lower it down a bit to around 18-20 (that's the default frame rate for most animators).

    Keep animating and improving


 

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