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  1. #1
    Newbie InfiniteKnowlage's Avatar
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    Mar 2013
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    10

    Infinites pivot animations!

    Hey guys! im new to pivot!
    Anywasy here are my latest animations!!
    Old ones
    [spoiler:3f7u2dut]Running:

    Punch:

    Kick: [/spoiler:3f7u2dut]
    New ones

    [spoiler:3f7u2dut]Kick and punch:

    Punch..(Ignore the start)

    A fail

    Easing test

    Transformation
    [/spoiler:3f7u2dut]
    Thanks for checking my thread out

  2. #2
    Newbie Onceday's Avatar
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    Nov 2011
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    21

    Re: Infinites pivot animations!

    Good, good..
    The Running and Kick need some improving.
    The Punch is pretty good, but also needs improving.
    As for the Punch and Kick, try easing.

    The dashes (-) are the pixels
    The I's are the movements.

    Try this: -I--I---I------I---I--I-

    As for the running, make sure it doesn't shake and don't suspend Sasuke for too long when spreading his legs.
    2 frames for the suspension.

    EDIT: Try not to make Sasuke like he is running backwards.
    Red
    I value freedom, impulse, emotion and fire. I love instant gratification and acting on my gut feeling. At my best, I am passionate and decisive. At my worst, I am shortsighted and destructive. My symbol is a fireball. My enemies are white and blue.

  3. #3
    Fresh Newbie TheKH64's Avatar
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    Mar 2013
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    7

    Re: Infinites pivot animations!

    Hei hei its good animation i think

  4. #4
    Old Newbie Dyson's Avatar
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    Dec 2012
    Posts
    46

    Re: Infinites pivot animations!

    Pretty good for a start, upon posting this I realized i'm basically spamming the beginner section...sorry, just anxious to get back into this, since I just got into pivot after 4 months. Anyway, yeah, the punch isn't too bad, but the run is very stiff, and like someone else said, it almost looks like he's running backwards. . .the kick lacks power, and realism. If that's a kick to hurt someone, "not much shall be accomplished on this night."lolol, jk. But seriously, work on easing, and foot positioning. Don't loose hope though, I've seen alot worse starts than yours, yours is actually pretty good for beginning

    One last thing, are you by any chance "Infinif28"?
    Courtesy?
    [spoiler:13fug3h6]http://darkdemon.org/viewtopic.php?f=2&t=93066[/spoiler:13fug3h6]

  5. #5
    Newbie InfiniteKnowlage's Avatar
    Join Date
    Mar 2013
    Posts
    10

    Re: Infinites pivot animations!

    Quote Originally Posted by Dyson
    Pretty good for a start, upon posting this I realized i'm basically spamming the beginner section...sorry, just anxious to get back into this, since I just got into pivot after 4 months. Anyway, yeah, the punch isn't too bad, but the run is very stiff, and like someone else said, it almost looks like he's running backwards. . .the kick lacks power, and realism. If that's a kick to hurt someone, "not much shall be accomplished on this night."lolol, jk. But seriously, work on easing, and foot positioning. Don't loose hope though, I've seen alot worse starts than yours, yours is actually pretty good for beginning

    One last thing, are you by any chance "Infinif28"?
    Im not infinif28..
    But thanks i wont give up

  6. #6
    Veteran Enthusiast Sharpshooter's Avatar



    Join Date
    Oct 2007
    Location
    Queensland, Australia
    Posts
    6,935

    Re: Infinites pivot animations!

    Nice few animations man. The running was okay, it looked a bit odd the way you stretched out those legs for each stride, though you added a bit of a bounce to the stickman which looked realistic. You should finish the loop off because it doesn't show the stickman cross its legs properly, also give the stickman a bit of a bend in its back and have it leaning forward so it looks like the stickman is trying to pick up speed. Another thing you could try is adding some camera movement to the run, do this by animating the floor moving up and down as though it looks like someone is holding a camera whilst recording the run.

    The punch looked powerful, you spaced out the attack and gave it a bit of power which is good. Though have the stickman step forward as it punches whilst pushing its torso forward at the same time, this would give it more of a realistic touch and add more power to the attack.

    Entertaining animations man, keep going

  7. #7
    Newbie InfiniteKnowlage's Avatar
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    Mar 2013
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    10

    Re: Infinites pivot animations!

    I am BACK!!
    MUAHAHHAHHAAAHAHA
    Ok I got some animations up
    P.S Pivot 4 is the most amazing animator ever <3
    Anyways here they are :




    Yep...

  8. #8
    Newbie InfiniteKnowlage's Avatar
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    Mar 2013
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    10

    Re: Infinites pivot animations!

    Heres some more animations

    Easing...I TRIED!

    Then we got a transformation


    Rank me guys! RANK ME!

  9. #9
    Fanatic Enthusiast Luke's Avatar


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    Sep 2009
    Location
    Auckland, New Zealand
    Posts
    3,706

    Re: Infinites pivot animations!

    Your animations are looking pretty cool! Try editing your first post with all your animations so we don't have to scroll through the comments to see your other ones.
    R.I.P Grace - 18 November 1997 - 14 March 2011

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  10. #10
    Newbie InfiniteKnowlage's Avatar
    Join Date
    Mar 2013
    Posts
    10

    Re: Infinites pivot animations!

    Quote Originally Posted by Luke
    Your animations are looking pretty cool! Try editing your first post with all your animations so we don't have to scroll through the comments to see your other ones.
    Thanks alot!
    Im gonna edit it now!


 
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