Hello and welcome to our community! Is this your first visit?
Register
Page 1 of 2 12 LastLast
Results 1 to 10 of 15
  1. #1
    Regular Member
    Join Date
    Jul 2006
    Location
    gtfo.
    Posts
    230

    Illidan Pivot Gallery

    ---

  2. #2
    Veteran Enthusiast


    Join Date
    Sep 2005
    Location
    Dorset, England
    Posts
    6,792
    not bad, the actions need to have more force added to them. IT was well random, did the 2 sticks conjoin and make the orange/yellow stickman? Keep making more you just really need ot work on your sticks as they are a bit stiff.


    ...........[img]http://**********.com/img/1215620802.jpg[/img]
    LAZYTOWN FOR THE WIN!
    Quote Originally Posted by silverlucario
    Um... Can you please stop calling Kankuro a clown? It's hurting my feelings

  3. #3
    Enthusiast

    Join Date
    Aug 2006
    Location
    In front of a camel.
    Posts
    1,927
    I really didn't understand what was happening, but I guess it was pretty cool.
    And you hardly used any easing at all... Look at some tut about smoothness and easing.
    Try to add more frames to make it smoother. :])

    Courteseh?
    Quote Originally Posted by Crono
    chuchuwaewae
    [A N I M A T I O N S] <-- 3 non-broken links
    [A R T W O R K] <-- all broken links


  4. #4
    Regular Member
    Join Date
    Jul 2006
    Location
    gtfo.
    Posts
    230
    Yeah I know it's a bit choppy, and the movements are not very realistic, wich causes choppyness too. I will get better.

  5. #5
    Devoted Veteran Darren's Avatar

    Join Date
    Aug 2005
    Location
    Ireland
    Posts
    12,260
    Nice stuff, and thanks for crediting me for the models. Just work on making longer ones, with more actual movement in them.
    [center:3qmfvtqh][/center:3qmfvtqh]

  6. #6
    Enthusiast
    Join Date
    Jul 2006
    Location
    up your....finger
    Posts
    2,076
    yeah i like the second one nice effects ands shiz. but stuff like the first one was meh. no good cos all the effects kinda sucked no offence, buit the second one was ownage compared to the first one.
    well done keep trying




  7. #7
    Regular Member
    Join Date
    Jul 2006
    Location
    gtfo.
    Posts
    230
    New animations! Watch'em!

  8. #8
    Enthusiast
    Join Date
    Jul 2006
    Location
    up your....finger
    Posts
    2,076
    um... blast test is really well... put it this way, dont do complicated elite blasts when you are starting pivot )
    and the music one must have taken about 10 minutes so i suggest a long animations.




  9. #9
    Regular Member
    Join Date
    Jul 2006
    Location
    gtfo.
    Posts
    230
    New animation! http://img291.imageshack.us/img291/7253 ... gifne1.gif
    (Title in first post)

  10. #10
    Fanatic Enthusiast

    Join Date
    Feb 2006
    Location
    B/C UNIT DA TOP
    Posts
    2,667
    Movements were stiff IMO. Effects were nice, but i believe that was from Bahamuts animation. Keep working on smoothing the animation, and work a lil on movements.
    Click here
    Go and check him out.


 
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •