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Thread: Zombies Attack

  1. #1
    Fresh Newbie
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    Aug 2013
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    Makassar - Indonesia
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    Talking Zombies Attack

    Excuse me, i wanna show u my animation.
    What rank am???

  2. #2
    Enthusiast

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    Oct 2011
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    Arizona, USA
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    I'd say low- med beginner. I like the angles and creativity you used in the animation, to often do animators lose their creativity the higher ranked they are. Work on easing and flow.

  3. #3
    Flume

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    Mar 2012
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    Australia
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    The spacing could use some work but the pose were actually quite good, so well done on that! The animation itself was pretty entertaining and action packed which is what I like to see, keep it up man.

  4. #4
    Newbie Webb7s Adventures's Avatar
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    Apr 2012
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    Warrington
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    This is pretty good, I like the angles could use a few more frames in my opinion and a bit more movement in the running sequence.

  5. #5
    DD addict
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    Jan 2013
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    Morocco, Casablanca
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    It's entertaining, alright. But you lack the basics. Therefore, I'll spot the most to the less important stuff:

    The animation wasn't completely smooth since the motion path wasn't so curvey and the stiffness affected the animation. Footplacement was kinda off at the 1st zombie shoot since the feet weren't completely stuck to the ground, si in order to fix that you must get your hands on Vyperia(oblivionfall)'s invention: reminder.stk wich is extemely simple to use and useful as well.
    But you seem like you avoided that by using the camera movement's effect. Easing and flow ae missing there, too. By easing I mean gradualy increasing then decreasing the speed starting by one pixel and ending by one pixel (not really, but that's in general). As for flow it's an eased tansition between a move and another.
    Also, the recoil in the gun shot was wrong since the arms shouldn't go back that far, so try to do something in the lights of this <- That was a rough example, but I guess that you got the idea.
    Now for the less important stuff:
    The background wasn't textured enough since the only thing you did is adding some spiky sticks here and there, instead, try to spend more time for the background and use thinner sticks. Actualy, you need to make you texture as a singular stick.(Honestly, I'm not the one to tell you this since I myself not good enough with backgrounds.)
    And when it comes to effects, the muzzle flash was too simple to be realistic bcause you seem like you used some simple lines and circles. next time you do a muzzle flash, you must make it more detailed. To help you out, google "muzzle flash" in google image and memorize how it looks.
    You put a great lenght to the animation wich is a huge plus, and I like that.

  6. #6
    Junior Member epicperry's Avatar
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    May 2013
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    the nethderlands/holland
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    thats .. just awsome ! i think you are a totally intermediate
    epicperry!


  7. #7
    Fresh Newbie
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    Really??

  8. #8
    ☄ (。・ω・。) ☄ Peebles's Avatar

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    Michigan
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    Wow I came here to make a joke but what I got was a sick spin kick from the protagonist. Pretty good job, dude.

  9. #9
    Regular Member Slacker's Avatar
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    Jul 2013
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    Canada
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    wow, very good, i was quite impressed, was expecting that, very good, id say your low Inter fer sure yo, good job!

  10. #10
    Fresh Newbie
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    oh, thank you so much


 
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