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  1. #1

  2. #2
    Dedicated Member
    Join Date
    Nov 2006
    Location
    The Beaver State
    Posts
    619
    umm you really need to work on smoothness

  3. #3
    Enthusiast

    Join Date
    Oct 2005
    Posts
    2,282
    I agree. Think rational movements dude. Think about how you move. You don't move in one motion right away. Its spaced out. Look at some tutorials for more detailed explanation.

  4. #4
    Dedicated Member
    Join Date
    Sep 2006
    Location
    looking at several different erotica sites lol
    Posts
    559
    um, work on smoothness, and realism. i prefer bahamut's ultimate tut
    Mankind must end war, or war will end mankind.
    BTW CHECK OUT MAI FLASH THREAD!
    CLICK ON Meh!!!

  5. #5
    Dedicated Member
    Join Date
    Sep 2006
    Posts
    529
    yeah you really need some help on blood and smoothness

    because in real life, a huge clump of blood doesnt ooze out of some1; go perfectly straight and just disappear and fade out.........no

    ill mentor u a bit if you want help with blood

    also the smoothness, you just gotta look at the frame and think" is this what happens in real life...is this how they move, is this how thewir reactions would be, is this my personal best!?!!?"

    lolol theres my help and comments



    COURTESY! plz

  6. #6
    Junior Member
    Join Date
    Nov 2006
    Location
    IN UR BASE, KILLING ALL UR DOODS!
    Posts
    74
    I like your style, but yeah, work on smoothness. And I would suggest shrinking your gifs a little. on some of them you get an afterimage for every frame... I'm not sure if that's just on my computer or what.
    THREADS THAT HAVEN'T BEEN UPDATED IN MONTHS*:
    Pivot
    Easytoon

    *like, a lot of months

  7. #7
    Veteran Enthusiast Yadda's Avatar


    Join Date
    Mar 2006
    Location
    Ontario
    Posts
    7,862
    let me make you a grocery shopping list for the tutorials section

    smoothness
    blood
    physics
    guns
    effects

    the top 3 are the most important to start with

    that is my opinion. I'll come back when you've improved


  8. #8
    Junior Member
    Join Date
    Feb 2006
    Location
    when you think you're safe I'm there...
    Posts
    71
    I think youve got good ideas but a couple things:

    Slow Down! I couldnt see what was going on most of the time!

    Work on Smoothness , Move every part of the stick every frame, it's a little bit of work but its worth it.

    Blood. Too liney make some red circle spray out as well with the lines.

    You are doing good though, Keep Pivoting!

    Courtesy? http://forums.darkdemon.org/viewtopic.php?t=12480

  9. #9

  10. #10
    Newbie
    Join Date
    Mar 2006
    Posts
    13
    I see alot of potential but you still need to work on the animations, most are very choppy and the movements a pretty bad, there is definately room for improvement, so keep trying and get better


 

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