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  1. #1
    Regular Member
    Join Date
    May 2012
    Location
    south africa, cape town
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    133

    are effects needed in all pivot animations?

    So I see most inters have effects in there animations now is this necessary ? I mean now does all your anims have to have effects in it an not just basic movements?
    Support your answer pls? Dont just give a straight forward No/yes

  2. #2
    Puddin
    Join Date
    Jan 2012
    Location
    Germany
    Posts
    3,034

    Re: are effects needed in all pivot animations?

    no they aren't

  3. #3
    Veteran Enthusiast


    Join Date
    Mar 2008
    Location
    Perth, WA
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    6,385

    Re: are effects needed in all pivot animations?

    why would they need effects? Movements are better then effects.

  4. #4
    Regular Member
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    May 2012
    Location
    south africa, cape town
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    Re: are effects needed in all pivot animations?

    You can combine both, but I mean is it necessary to leave one out like effects?

  5. #5
    Veteran Enthusiast


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    Location
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    Re: are effects needed in all pivot animations?

    I barely ever use effects, take a look at my animations. Effects are not needed at all, they are usually used to add power. But movements alone are the main aspect of pivot, and improvement through the early stages of animating.

  6. #6
    3hunnit

    Join Date
    Dec 2007
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    san francisco
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    2,311

    Re: are effects needed in all pivot animations?

    No, but adding effects can be a plus in some cases.

  7. #7
    Flume

    Join Date
    Mar 2012
    Location
    Australia
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    2,324

    Re: are effects needed in all pivot animations?

    I achieved intermediate without any effects, personally I am terrible at them.

    A good understanding of movements will get you there. I also think the ability to show a sense of 3D is a bit more vital than effects, as some movements require it to achieve the correct poses and flow. 3D also looks awesome. Dynamic camera movements also go a long way, though they are tedious I'd say moving all the sticks on stage by a couple of pixels is easier than making some decent looking effects.

    That being said its good to have a basic grasp on everything, which is why after I break some rust I'm going to attempt some effects

  8. #8
    Slow at responding Caleb's Avatar

    Join Date
    Jan 2010
    Location
    The Netherlands
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    5,963

    Re: are effects needed in all pivot animations?

    Quote Originally Posted by Rez
    I achieved intermediate without any effects, personally I am terrible at them.

    A good understanding of movements will get you there. I also think the ability to show a sense of 3D is a bit more vital than effects, as some movements require it to achieve the correct poses and flow. 3D also looks awesome. Dynamic camera movements also go a long way, though they are tedious I'd say moving all the sticks on stage by a couple of pixels is easier than making some decent looking effects.

    That being said its good to have a basic grasp on everything, which is why after I break some rust I'm going to attempt some effects
    Gotta disagree, making all the sticks have camera movements on them is harder than simply taking your time to add some particles somewhere.

    Effects aren't needed though, what you need is understanding of spacing up to a par where you can animate the basics cleanly without showing any trouble.

    Uh, hi. I do stuff.

  9. #9
    Senior Member
    Join Date
    Sep 2009
    Location
    Suomi
    Posts
    278

    Re: are effects needed in all pivot animations?

    I got vets with my effects and bad movements. But you know that there are many animators that are veteran just because of their skills with animating movements.

    So, effects aren't so necessary in the end, but they can add some "spice" to your animations. Thats all.

  10. #10
    Banned
    Join Date
    Nov 2009
    Location
    Poland, Grudzi?dz
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    Re: are effects needed in all pivot animations?

    U dont need super effects to be veteran for exemple.. I really like effects but now im working on my movements :d, for me effects are easier then movements


 
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