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Thread: I need help with rotating/turning sticks

  1. #1
    Newbie
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    Dec 2013
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    I need help with rotating/turning sticks

    I always hear, "DON'T USE FLIP FIGURE," yet I never see how to properly turn a stick. Any help?

  2. #2
    Enthusiast

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    idk i use flip figure all the time? i dont see why people say that... if you want him to face the opposite direction, the fastest way would definitely be to use the flip button...

    edit also this doesnt belong here so im moving it to pivot chat if i can

  3. #3
    Newbie
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    I just found out you can stretch segments, so i have that, but then how will i make it the regular size again without stretching until its perfect

  4. #4
    The Green Boss

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    Well, if you want to turn a stk, flip it....But if you want to animate a stick, then you have to animate it.

  5. #5
    Dedicated Member Kermit's Avatar

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    I think he's talking about a stick change the direction its moving.
    I usually just make the feet slowly invert into the direction I want, it looks normal and realistic I guess.

  6. #6
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    You need to be way more specific.
    Mat likes this.

  7. #7
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    Kermit's got the right idea.

  8. #8
    Dedicated Member Senzo's Avatar

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    I think I got what he asked.

    First of all, we need a 2D key pose so that we can start our rotation. This key pose can be a simple start of a run loop, like this one:



    Then, we need to establish the centre of gravity, the dot which the stick will be moving around. In the example above, it is the foot joint.

    What I did here was to move every joint on a linear path, keeping the sense of depth and lenght of each part of the stickman. This is what makes the ilusion that he is rotating.

    A more detailed example of this:

    As you can see, every part of the stickmanīs body follows these green guide lines. Trust me, it helps a lot using these guide lines.

    And a more advanced example:

    Same rules above, except the for the centre of gravity, that in this case it have to be somewhere on the floor as the foot wonīt be sticked to it.

    Well, I donīt actually think it was well explained, itīs just how I do it.
    Here are the pivs if you want to take a look at, maybe you learn something I did not talk about.

    http://www.filz.us/files/d83815ff/df...k_Rotation.piv
    http://www.filz.us/files/a66722cb/6a...g-Rotating.piv
    Horsie and Merkury like this.

  9. #9
    Enthusiast Ussay's Avatar
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    Senzy y u so cool?

  10. #10
    Dedicated Member Kermit's Avatar

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    Senzo: Making even tutorials look awesome since 1982.


 
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