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Thread: GALLADE

  1. #1
    Old Newbie
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    GALLADE

    Hey, there, I'm Kieth (That's Kieth) and I make small animations. I have also never really finished a major project, but oh well. So take a look and see what you think.

    Pokemon Thing:

    I've decided to start animating pokemon. I've been experimenting with different animals so I thought I'd give it a go.
    What I have made so far:
    Gallade

    It's only short but I'd like to know what people think


    My newest animation:



    Newest:



    Thanks for looking!
    Last edited by kieth; 26 Mar 2014 at 10:38 PM.

  2. #2
    Neo
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    Enthusiast Neo's Avatar

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    Re: Flippin' it!

    There should have been more build up on the jump and the run poses looked well off, and the whole thing just looked a bit odd and lacked a lot of flow, I'd say low beginner to medium beginner.

    Edit: But you seem to be developing a nice smooth style and I just thought it needs a little touching up and you're all good
    Change my mind.
    Medium beginner.

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    Intermediate: 11th November 2012

  3. #3
    Regular Member T[m]R's Avatar
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    Re: Flippin' it!

    There was shakiness when flipping.
    Pivot Animations | Flash Animations | E-mail | PM (maybe, lol)

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  4. #4
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    Re: Flippin' it!

    Update

  5. #5
    Veteran Enthusiast
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    Re: Flippin' it!

    I must say the way you were doing that first flip was pretty fucking cool bro
    I like it a lot. kudos for that.

  6. #6
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    Re: Flippin' it!

    Another update

  7. #7
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    Re: Flippin' it!

    The bottom animation seemed a bit pointless tbh, it was only a few frames. Also, there is something about your animations that ruins it or me but I can't figure it out. They need more life if you know what I mean, they look a bit like puppets or ragdolls, not real people. I don't know what it is about it that makes it seem so but I would put it down to poses and not being shaky meh thinks.

    Medium beginner.

  8. #8
    Newbie Trilbs's Avatar
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    Re: Flippin' it!

    Hmm, these aren't too bad. Your easing and 'animating basics' so to speak are basically fine, but your movements aren't very coherent or realistic; in the first one the figure moves sidewards after pushing off the wall paying no heed to gravity. The move outwards and the fall ought to be combined into a single, more fluid motion. But I'm definitely seeing some potential here. [:

    In summary, have a look at making your motions more fluid, and then try and introduce more stuff into your animations, like other figures, weapons, detailed scenery, etc. Good luck!
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  9. #9
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    Re: Flippin' it!

    Massive update

  10. #10
    Newbie Konspiracy's Avatar
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    Re: Flippin' it!

    I'm really impressed by these animations Kieth, great job. I'll be waiting for your "Imprisoned" anim.

    [center:1qe0v2ve]"Some stories are better off left untold."[/center:1qe0v2ve]


 
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